Gaming some questions about sands of destruction

shineek

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and here they are
1.what does the heart/broken heart symbol on a ring mean
2.what are vanguard , rearguard and guidance bonuses on equipment (cant figure it out)
3.when you max the skill/attack lvl it asks you to choose between fortify and +2 custom action slots , whats the second one for ?? because it dosent add any custom slots to that skill/attack
4.does morale change anything , cause maybe i am blind or lucky because i dont see any difference
 

DemonicChocobo

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1. Not really sure. I'd say it has to do with compatibility. May effect how much BP you start with.
2. No clue. :/
3. The +2 thing increases the move's CP level cap by two. Normally the CP level cap of every move is 7, picking that option allows you to go up to 9. I personally don't think it's worth it, and for Flurry moves, ALWAYS pick Fortify. It's VERY important that you do. Fortifying a Flurry attack changes it's ability to "Chain" which means it leads into the next Flurry attack automatically in battle. For example, let's say you get Kyrie's One-Two Slash to level 7 and Fortify it. You'll be able to link it to Stacatto Slash. From now on whenever you use One-Two Slash, Stacatto Slash will automatically follow and it doesn't even cost you a BP.
4. Morale gives extra BP. Not sure how much exactly and it may be random.
 

ShinRyouma

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[War Paint] Makes its wearer easier to target
[Guidance] Makes special attacks easier to enter
[Item Hunter] Increases chance of finding items

From vinheim walkthrough
 

shineek

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well thanks for the infos that helped and i found out what those herts mean , a normal heart gives bonus morale a broken hearts lowers morale .
but i still dont know those two bonuses vanguard and rearguard
 

magicksun

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i doo one big error i dont fortyfy the first flurry skill of morte and it imposible to do the specials anyone know if i can do it or modify it? im in tower of wind
 

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