Do you mean like this?
Ah, didn't realize someone already found that problem. That's the same patch, but the garble doesn't look quite like the stuff I get (it's more varied for me).
Do you mean like this?
Do you mean, it is coming really soon™?LOL my long break away from Snes9x is coming... like really soon.
Noticed a issue with clock tower, the game boots but once you are in game the section of the screen where look at the main character to see if you are in danger or not is green the whole time so you can't see their face.v0.62 released
Most of the changes are already implemented in v0.62 beta, with the exception of the FFV intro and DKC tile corruption problems, which are fixed in this newest version.
Changes:
- Improved Mode 7 zoomed-in textures. Games like Seiken Densetsu, ActRaiser 1/2 look better when viewing the Mode 7 textures near to the ground. Thanks for Discostew for the motivation!
- Improved sound handling to ensure that the left speaker plays at the same volume as the right speaker.
- Added option to change in-frame palette handling. There are three options to choose from:
> Enabled. (Slow, accurate, but never as accurate as software)
> Disabled Style 1 (faster, less accurate)
> Disabled Style 2 (faster, less accurate) works a little differently from Style 1
Most games are by default Disabled Style 2.
Bahamut Lagoon and Front Mission Gun Hazard are by default Disabled Style 1.
Wild Guns, Judge Dredd, Batman Forever are by default Enabled.
- Fixed Clock Tower to boot properly again.
- Fixed Star Fox flickering problem when there are frameskips.
- Fixed outside-of-track texture problem with Super Mario Kart’s Bowser Castle stages.
- Fixed Final Fantasy V Intro logo cutout problem. It's a crude fix but it works for now. (Thanks to Discostew who pointed this out)
- Fixed Donkey Kong Country's tile colour corruption bug (Thanks to those who pointed out the problem)
Don't think you can for now. I asked about that myself in the thread earlier.How can I set a default rom folder?
Thank you, the game works good after turning that option on.@DespyCL - Whether it's soon or soon™, I've to consult my lawyers first.
@cvskid - For Clock Tower, you can try to go into options, under In-Frame Palette Changes, set the option to Enabled. It should fix the green portrait problem. Not sure how the 'in-danger' mode looks like, cos I've never played the game before. Do let me know the 'in-danger' mode looks right.
@Shin Akuma, @nooby89 - Does going to the settings and changing the in-frame palette options help in resolving the problems? (it may not fix all game's palette problems, but worth a try). Post your experiences here.
@bubble2k16 Don't work for me