Im mighty impressed with this update.. it feels like a completely different emu atm.
Super punch out is fully playable with sound now.
Cheers Arch
Really? I'm having problems with SPO. Alot of graphic errors. What settings are you using?
Let's see here. The only graphical errors im aware off here are the boxer presentation screen and the half transparent opponent (same as you). Other than that, I haven't noticed anything wrong with the graphics.
Here are the settings im using for SPO
Options:
Mode 3 : Squish (So you can see the upper and lower info while fighting)
Wait vblank
Cycles speed hacks
Rest on default.
GFX Config:
None
off
0
Auto on all three.
Sprite1: 3
Sprite2: 2
Sprite3: 1
Sprite4: 1
Hope that helps.
......................Sorry for being so n00bish, but does anyone else get a line in the middle of the screen?
Sorry for being so n00bish, but does anyone else get a line in the middle of the screen?
......................
........................
huuuu
what game ?
what flashcart ?
did u use the dldi patcher ?
where does if freeze ???
helloooooo elaborate please ????
Hm, I get none of those problems here. I beat the game yesterday and the only graphic bugs encountered were those mentioned. Did you overwrite the old .cfg file with the new one before starting with the emu? If not, do so and then reconfigure those settings.Im mighty impressed with this update.. it feels like a completely different emu atm.
Super punch out is fully playable with sound now.
Cheers Arch
Really? I'm having problems with SPO. Alot of graphic errors. What settings are you using?
Let's see here. The only graphical errors im aware off here are the boxer presentation screen and the half transparent opponent (same as you). Other than that, I haven't noticed anything wrong with the graphics.
Here are the settings im using for SPO
Options:
Mode 3 : Squish (So you can see the upper and lower info while fighting)
Wait vblank
Cycles speed hacks
Rest on default.
GFX Config:
None
off
0
Auto on all three.
Sprite1: 3
Sprite2: 2
Sprite3: 1
Sprite4: 1
Hope that helps.
I use those settings also and when an opponent gets knocked down, everything gets shifted and messed up. The bottom graphics shift and the top has alot of lines out of place. When the opponent gets up, the top and bottom graphics stay shifted.
Hm, I get none of those problems here. I beat the game yesterday and the only graphic bugs encountered were those mentioned. Did you overwrite the old .cfg file with the new one before starting with the emu? If not, do so and then reconfigure those settings.
Hm, I get none of those problems here. I beat the game yesterday and the only graphic bugs encountered were those mentioned. Did you overwrite the old .cfg file with the new one before starting with the emu? If not, do so and then reconfigure those settings.
I don't know then, I did all that. Same thing.
Turn 'wait for vblank' on in options.I have a normal ds, and a supercard cf.
all my games are running too fast.
don't know how to fix it, but normally it's around the 170% 0_o
the rest is working great. anyone know a fix?
I've had difficulty getting this to work, with an m3 lite perfect(micro SD). I patched it using the right click DLDI app, and have tried both the original and alternative drivers. When I start up the emu, it says it has a file system error and cannot find roms in the SNES directory, which definitely exists, and I have tried that in both upper and lower case(not sure if it's a case sensitive FS). I have tried the nds / cfg in both the root and in a directory but nothing appears to be successful. Anyone else being driven insane?