SNEmulDS 0.5 beta

Discussion in 'User Submitted News' started by archeide, May 7, 2007.

May 7, 2007

SNEmulDS 0.5 beta by archeide at 9:02 PM (15,687 Views / 0 Likes) 75 replies

  1. archeide
    OP

    Newcomer archeide Newbie

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    This version aims to improve in sound and graphics. As the emulation becomes more and more complex, it is more and more difficult to add new features without breaking the emulation overall, so some new feature will not be enabled by default for all games. The configuration file select which features are enabled or not, and becomes very important (so don’t forget to put it in the root directory!).

    I tried very hard to improve sound, and i succeeded to get much better musics in some games, but there may still some “pops” or “cracks” sometimes, and the sound can slowdown or goes mad in some rare circumtances (the ARM7 seems not powerful enough).

    A new menu has been added : the GFX config menu, this menu offer a simple way to change the GFX behaviour in real time. The emulation is not stopped like in the options menu, you can enable/disable several features and see which ones are better for the game. (See README for more informations)
    Here is the list of changes

    * Changed the Sound timers, now the timers should be a bit more accurate and removed the timers hacks
    * Moved back the Sound RAM in the fast ARM7 RAM, removed unused code from ARM7 codes
    * Now support sprite address change during frame (limited to two addresses by frame), this makes Ogre Battle much more playable
    * Left handed people can now enjoy the SNES mouse option (right buttons can be used like left joypad).
    * Options can now be saved in configuration file
    * New SNES config menu
    * Fixed some bugs

    Optionnal feature (enabled by configuration file):

    * Added sound synchronisation fixes, this is a set of flags that make ARM9 slowdown or make ARM9 wait for the ARM7. Those options make Square games (and other games) sound much better, but also break sound in other games. So this option is available through the configuration file. I only changed for the configuraiton file for Chrono Trigger, SOM1 and FFVI. You will have to modify the configuration and test the options for other games.
    * Added priority per tile for BG3, by detecting if there are more low or high priority per tile at each line (see README)
    * Added priority per tile for BG1 and BG2, by using the fourth DS layer. Low priority tiles go to fourth layer, and high priority per tiles (this idea was taken from SNESAdvance). This option is useful for SOM1 and FFVI (set it to BG2).
    * Sprites priorities can now be changed. See configuraiton file for more informations. The default is 1123 but 1223 makes some games look better (like Castlevania IV first level for instance)

    Get it here (and patch it with DLDI):

    http://snemul.com/ds/SNEmulDSv05b.zip

    http://snemul.com/ds/SNEmulDSv05b_M3S_R4.zip
     


  2. stormwolf18

    Member stormwolf18 GBAtemp Fan

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    ARCHEIDE, you are awesome, thanks for all your effort you put in snemulds. merci beaucoup
     
  3. .TakaM

    Member .TakaM .II

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    you're the man archeide!
    I was wondering when a new release was coming out since you're so fast [​IMG]
    I see yoshis island still doesn't work, except a new little white line when it tries to boot up, and star fox is sound only [​IMG]
    super metroid works great, especially the music now [​IMG]
    everything else seems to have improvements too, great work dude [​IMG]
     
  4. stormwolf18

    Member stormwolf18 GBAtemp Fan

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    what do you mean by ''still doesnt work'' ??
    snemulds doesnt support special chip
     
  5. .TakaM

    Member .TakaM .II

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    I'm a dreamer
     
  6. stormwolf18

    Member stormwolf18 GBAtemp Fan

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    indeed you are, instead you should get the gba port
     
  7. .TakaM

    Member .TakaM .II

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    lol, I do have it, just the SNES version is superior
     
  8. archeide
    OP

    Newcomer archeide Newbie

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    You will have to wait SNEmulDS 0.9 to have those games work [​IMG]
     
  9. 4ppleseed

    Member 4ppleseed GBAtemp Fan

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    This is great, great work. Thank you very much! [​IMG]
     
  10. .TakaM

    Member .TakaM .II

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    [​IMG]
     
  11. AFKboy

    Newcomer AFKboy Member

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    [​IMG] thanks alot man!
    Simply amazing!

    Ps. thanks for the prepatched version [​IMG]


    Any recommended Snes games?
    I yust got my R4 today.
    Hmm can you also play Duck Hunt on it? [​IMG]
    Hunting Ducks whit the stylus. [​IMG]
     
  12. stormwolf18

    Member stormwolf18 GBAtemp Fan

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    duck hunt is a NES game btw.....
    you should play earthworm jim or secret of mana/chrono trigger
     
  13. mflo

    Member mflo GBAtemp Advanced Fan

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    Heh awesome. I hope to play Earthbound without graphical glitches on my DS one day. I don't know if that will happen, but I hope so.

    I messed around with the graphic settings so that If I stand behind a tree, ness will actually look like he's behind it instead of on top. The only problem is that if I go into a battle, I won't be able to see the enemies. ah well...
     
  14. skullstatue

    Banned skullstatue Banned

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    I think I love you Archeide. [​IMG]

    Fantastic job as usual, I really, really, really appreciate your hard work.
     
  15. Costello

    Administrator Costello Headmaster

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    wow... how did I miss this topic!
     
  16. M3LV1N

    Member M3LV1N GBAtemp Regular

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    Wow, this release is working very well for me. Games are much better!
     
  17. paOol

    Member paOol GBAtemp Regular

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    sorry for sounding like such a noob, but how do i patch it with DLDI?
    currently, i have SNEmulDS copied into my microSD, didnt do anything special. and when i run roms, they sometimes go 127% faster - 220%.

    any advice would be great.

    also, thanks for the update.
     
  18. jesterscourt

    Member jesterscourt Not Brad.

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    Am I wrong in thinking this community would go totally apeshit if someone just found a way to emulate Chrono Trigger 100%? I mean that's the reason we are all crossing our fingers for SNES emulation on the DS, right?
     
  19. Jdbye

    Suspended Jdbye Always Remember 30/07/08

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    I didn't notice this topic until it was posted on the main page [​IMG]
    But i'm happy now that i know of it, i [​IMG] every time a new version of SNEmulDS comes out [​IMG]
     
  20. ditto_n

    Member ditto_n GBAtemp Regular

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    With GBA ports of almost every Mario and FF, add Earthbound and you are completely correct.
     

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