SNEmulDS 0.5 beta

  • Thread starter Thread starter archeide
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OMFG.
Bubsy works perfectly now, it doesn't hang randomly on the start of levels and title screen!
Cycle speed hacks and wait vblank seems to be the best settings although i haven't tried changing them that much. Full speed hacks and wait vblank makes the game go slooooooow.
 
Awesome job. Shadowrun runs full speed with good sound.

There's new bugs though. It seems if I load a save state, I have to disable sound in order for it not to crash. Has to do with sound effects because when i start shooting again it will crash.

In secret of mana 3, the bottom screen also goes black. Strange.

Thanks for the update!
 
Hmm, bubsy isn't perfect yet. It crashes less, but still crashes too often.
Chrono Trigger has almost perfect sound now
ohmy.gif
 
Hmm, it seems to crash anytime I try to save a GFX config. I'm using an SCLite patched with the SC moon DLDI patch.

Otherwise I'm experiencing less graphical glitches and games are looking soooooooooooooooooo much better. Thank you so much for your time and work.
 
This is just kick-ass. A new version of SnemulDS is the reason I've been checking GBAtemp every day for the last few weeks. Thank you.
 
It's very nice that even though this is still in the early stages, it's still being worked on. I think I gave up on the idea that the SNES emulator for the PSP will be updated
 
Im mighty impressed with this update.. it feels like a completely different emu atm.

Super punch out is fully playable with sound now.
But most importantly, it appears chrono trigger has reached a point where it is fully playable as well. Im about 2 hours into it right now and the only noticeable (if you want to be picky) is the text. But still fully readable.

Cheers Arch
 
Great job
This emu will have 100% working games in the near future... I can sense it
judging by the speed at which it improves

Chrono Trigger Sounds Awesome!!!
And noticeable Improvement in most other games played

Too meke Archeide
 
awesome work, runs very smooth now.

There is a white bar at the top when playing street fighter II hyper it's not affecting play just wandering if there is some setting i can alter to fix it or is that just something that the emu does at the moment?

EDIT: sorted just noticed the yscroll option
bow.gif
 
thank you so much for this! chrono trigger works perfectly, albeit the sound is stilled a bit messed up... same with ffvi, text is a little messed up though!
keep up the awesome work!
 

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