SNEmulDS 0.5 beta

  • Thread starter Thread starter archeide
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Sorry for being so n00bish, but does anyone else get a line in the middle of the screen?
 
Im mighty impressed with this update.. it feels like a completely different emu atm.

Super punch out is fully playable with sound now.
Cheers Arch


Really? I'm having problems with SPO. Alot of graphic errors. What settings are you using?

Let's see here. The only graphical errors im aware off here are the boxer presentation screen and the half transparent opponent (same as you). Other than that, I haven't noticed anything wrong with the graphics.
Here are the settings im using for SPO

Options:
Mode 3 : Squish (So you can see the upper and lower info while fighting)
Wait vblank
Cycles speed hacks

Rest on default.

GFX Config:
None
off
0

Auto on all three.

Sprite1: 3
Sprite2: 2
Sprite3: 1
Sprite4: 1

Hope that helps.

I use those settings also and when an opponent gets knocked down, everything gets shifted and messed up. The bottom graphics shift and the top has alot of lines out of place. When the opponent gets up, the top and bottom graphics stay shifted.
 
Sorry for being so n00bish, but does anyone else get a line in the middle of the screen?

......................
........................
huuuu

what game ?

what flashcart ?

did u use the dldi patcher ?

where does if freeze ???

helloooooo elaborate please ????

I have an R4 and I did DLDI patch it. It doesn't freeze, it works fine. Except in NBA Jam i get a line running through the middle of the screen.
 
Im mighty impressed with this update.. it feels like a completely different emu atm.

Super punch out is fully playable with sound now.
Cheers Arch


Really? I'm having problems with SPO. Alot of graphic errors. What settings are you using?



Let's see here. The only graphical errors im aware off here are the boxer presentation screen and the half transparent opponent (same as you). Other than that, I haven't noticed anything wrong with the graphics.
Here are the settings im using for SPO

Options:
Mode 3 : Squish (So you can see the upper and lower info while fighting)
Wait vblank
Cycles speed hacks

Rest on default.

GFX Config:
None
off
0

Auto on all three.

Sprite1: 3
Sprite2: 2
Sprite3: 1
Sprite4: 1

Hope that helps.

I use those settings also and when an opponent gets knocked down, everything gets shifted and messed up. The bottom graphics shift and the top has alot of lines out of place. When the opponent gets up, the top and bottom graphics stay shifted.
Hm, I get none of those problems here. I beat the game yesterday and the only graphic bugs encountered were those mentioned. Did you overwrite the old .cfg file with the new one before starting with the emu? If not, do so and then reconfigure those settings.
 
bad ass!!!
biggrin.gif


Super Metroid locked on my EZ4.
 
Hm, I get none of those problems here. I beat the game yesterday and the only graphic bugs encountered were those mentioned. Did you overwrite the old .cfg file with the new one before starting with the emu? If not, do so and then reconfigure those settings.

I don't know then, I did all that. Same thing.
 
Hm, I get none of those problems here. I beat the game yesterday and the only graphic bugs encountered were those mentioned. Did you overwrite the old .cfg file with the new one before starting with the emu? If not, do so and then reconfigure those settings.


I don't know then, I did all that. Same thing.

Are you by any chance using EZ4? People have reported having garbled graphic issues with that card along with the emu.

On a sidenote, I just finished Chrono Trigger on this and it was fully playable from start to finish with just auto layers. Just to mention, there was like 2-3 places where you have to reconfigure the layers so you could see some stuff. Such as the first mountain part in 600AD, you can't see the bridges and ladders till you change the layers. Also on the fight with Magus, you can't see anything on the fight till you change the layers.
This game was one of the few grand snes titles I never actually got to play during the snes time. So my biggest thanks to Archeide once again for making it possible
bow.gif
 
I have a normal ds, and a supercard cf.

all my games are running too fast.

don't know how to fix it, but normally it's around the 170% 0_o

the rest is working great. anyone know a fix?
 
I've had difficulty getting this to work, with an m3 lite perfect(micro SD). I patched it using the right click DLDI app, and have tried both the original and alternative drivers. When I start up the emu, it says it has a file system error and cannot find roms in the SNES directory, which definitely exists, and I have tried that in both upper and lower case(not sure if it's a case sensitive FS). I have tried the nds / cfg in both the root and in a directory but nothing appears to be successful. Anyone else being driven insane?
 
I've had difficulty getting this to work, with an m3 lite perfect(micro SD). I patched it using the right click DLDI app, and have tried both the original and alternative drivers. When I start up the emu, it says it has a file system error and cannot find roms in the SNES directory, which definitely exists, and I have tried that in both upper and lower case(not sure if it's a case sensitive FS). I have tried the nds / cfg in both the root and in a directory but nothing appears to be successful. Anyone else being driven insane?

Weird. I had that showing on my G6, but everything worked after I patched it.

Anyway, CT and Earthbound play really nice, despite the minor bugs.
The only problems I've encountered are the bugs in the menu. You have to really aim with your stylus to choose the right option.
 

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