Hacking SNEEK v2

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Hey Bewitched, I am able to load SSBB in classis mode with no problems. I dumped the iso to the correct folders with discEx. I don't have any problems playing any level of ssbb in either classic or adventure. I have only played each level for about 10 mins though.

On a side note the latest R76 di/main.c region will default to eur if no region.bin is found. This will give you the unable to read disc error if your game is ntsc-u. This happened to me the first time I compiled R76.
 
00000000 JAP
00000001 USA
00000002 EUR

currently if no region.bin is found or an invalid number is present it will default to EUR.
Also 4.2 has a new region check in place, it now also checks the title ID, i.e. RZDE for zelda where the last char E is compared with the current console setting. (The same check is in place for channels).
 
redeyed said:
I can't seem to get the di.bin of r75 or r76 to see my games folder. (using 00000001.app of IOS60 v6174)
I compile r76 and it boots fine but it gives me the unable to read disc error. If I delete the di.bin and copy my r74 di to my sd card it reads the games fine. Anyone have a clue what I'm doing wrong.

@ FGOD

I still have priiloader on my sd nand. I use it to auto boot to NSMB for testing reggie stages. My real priiloader is set to boot Bootmii IOS and my sd priiloader is set to Force Recovery Mode. This way it loads NSMB (or whatever my slot.bin is set to) with out going through the system menu.

i see so what is making my uneek not to run then? :s
 
sweet that made it work thanks bewitched/redeyed

edit: so in r76 using sd-nand can we enable sd access for homebrew? i've been trying to use sneek2sneekplus so i can switch games easier but it says "x. file can't be found on the sd card" even though it is on there. And i checked what had to be changed before and i can't find it, i can find sd for system menu
tongue.gif
and enable it but i dont want that on
 
As I said my wbfs_file mod isn't much tested - so if your dump is really corrupted it might be a problem with my mod...
I will have a closer look sometime this week...
 
Disc channel works now on 4.2 But i cant load homebrew channel apps from usb ???

EDIT: Disc channel doesnt work again. I ll back to use old version of sneek.
 
Cyan said:
the HBC loading at boot intrigued me, so I retried it :
- run boot2_usb.bin, and launch homebrew channel
- black screen, no HBC loading
- hard switch off the Wii
- switch on the Wii ... and here I have HBC again with apps from USB on screen without even Sneek loading the NAND.
It is the HBC from the nand because it's not up to date (1.0.3, while my real nand is 1.0.6)
from HBC menu I can't return to system menu or launch bootmii.

How could it boot USB nand HBC at console start without even a bootmii.ini file to tell what to boot ? It must have clear the memory while being witched off, how could the Wii remember I tried to launch HBC on the previous run ?

I observed exactly the same thing a few days ago with r76. I made these changes:
in es.c:
Code:
//Skip SD module
ÂÂÂÂÂÂÂÂ//if( 4 == *(u16*)(TMD_Data+0x1E8+0x24*i) )
ÂÂÂÂÂÂÂÂ//{
ÂÂÂÂÂÂÂÂÂÂÂÂ//if( ISFS_IsUSB() == FS_ENOENT2 )
ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ//continue;
ÂÂÂÂÂÂÂÂ//}
In main.c of the es module:
CODE//ret = device_register("/dev/sdio", queueid );

I started the HBC from SD and got a black screen. Powered off the Wii, powered back on and got the apps screen from HBC immediately. I was able to reproduce this issue at least twice. I have no idea how this is occurring.
 
kyle007 said:
sweet that made it work thanks bewitched/redeyed

edit: so in r76 using sd-nand can we enable sd access for homebrew? i've been trying to use sneek2sneekplus so i can switch games easier but it says "x. file can't be found on the sd card" even though it is on there. And i checked what had to be changed before and i can't find it, i can find sd for system menu
tongue.gif
and enable it but i dont want that on

Wiki has just been updated with the way to search and to change so that homebrew could access sd card.

I think you could change line 1901 in main.c in ES directory/folder from

*SDStatus = 0x00000002;

to

*SDStatus = 0x00000001;
 
thanks but i figured it out on my own
smile.gif
and you don't need to change it to hexadecimal, i simply changed it from = 0x00000002; to 1; and it worked just fine. I was wondering when changing it if i should replace it with hex, but i just made it 1 and my apps are working now

edit: LOL i think crediar changed that cause of me, i said his faq was outdated and that the comments were wrong (one of them said you couldn't have sd access in newer rev's)

edit2: question about extracting all the files etc etc, since when we extract the files and folders from the iso, if we delete the iso, without re-ripping, could we take all the extract files and use partition builder to replace the game back into an iso? it has all the necessary files (except for partition.bin but easy enough to just rip that too)
 
bailli said:
As I said my wbfs_file mod isn't much tested - so if your dump is really corrupted it might be a problem with my mod...
I will have a closer look sometime this week...
i'm gonna find a decent harddrive to test SSBB once more, i don't think the dumping is the problem. But to be sure i have to try it from another medium.

How to change SD status was mentioned earlier, this is still an interesting faq.
 
Running rev78 here:

NAND from SD + di.bin -> working (new selection menu is also working fine)
NAND from USB -> working
NAND from USB + di.bin -> short hdd activity and black screen

Is nand from usb + di.bin supposed to work or am I mistaking this?
 
mousex said:
pepxl said:
SanGor said:
USB NAND (aka UNEEK) and di.bin do NOT work!

its works for me great............. with a little help
Everyone else who said something like this had proves (complete source/diff files/videos). Why should anyone believe you?

well just because someone cant get it to work doesnt mean others dont, i was already testing this before it was realeased, the only thing i havent sorted out was the selection menu but the sources should merge to get a working one with 76

http://gbatemp.net/index.php?showtopic=217...t&p=2710847
 

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