Hacking SNEEK+DI quick guide

  • Thread starter Thread starter ChokeD
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thanks for updating it, and took the time to make screenshots too
yaywii.gif
 
ChokeD said:
My di.bin was 44kb on 111 and now that I'm on 114 it has changed to 33kb. Both tested and worked.
blink.gif



EDIT: I might add my 111 di.bin was patch, 114 di.bin is not.

hmm, the di.bin is 33kb as well but now I swapped out Wii's with a 1.0.6 HBC and still get black screen. I'll have to try different media. USB and SD

Are there solutions to the blinking codes?

-added slot blinking on fatal errors
1 short flash : The TMD of the requested title is missing
2 short flashes: The TMD of the IOS the current title uses is missing
3 short flashes: The kernel.bin is not found on sd and or usb
 
Digital1980 said:
hmm, the di.bin is 33kb as well but now I swapped out Wii's with a 1.0.6 HBC and now I'm getting a series of flashes.

Are there solutions to the blinking codes?

-added slot blinking on fatal errors
1 short flash : The TMD of the requested title is missing
2 short flashes: The TMD of the IOS the current title uses is missing
3 short flashes: The kernel.bin is not found on sd and or usb
 
ChokeD said:
I wish I could help with that, but all I would do is redo what is behind the the diagnoses, in other words I don't know :poop:
laugh.gif

Uhhhg, thanks anways.

Something might have went wrong while installing the DEV tools. I'll go back and start from scratch. Is there any reason to uninstall the programs or just overwrite them?

Oh, quick question.. How do get the actual .APP file with Xflaxs NUSD downloader? I can only seem to get the WAD. I used WAD unpacker with it to get the APP file but I should have used your version that you linked to. I'll go back to that point. I'll report back. Sorry for the confusion I may have caused.

EDIT: no go on the .APP file replacements. When I overwrote the files, they checked out in matching file size.

On to reinstallation of dev tools/programs.
 
NReale3370 said:
Digital1980 said:
twig123 said:
This info was added as of R112. It would be nice to have in the Troubleshooting/Error section:

-added slot blinking on fatal errors
1 short flash : The TMD of the requested title is missing
2 short flashes: The TMD of the IOS the current title uses is missing
3 short flashes: The kernel.bin is not found on sd and or usb
4 short flashes: Failed to load the requested IOS (missing IOS, missing
TMD/Ticket/content)

how about "hang at a black screen"

Is there a troubleshooting explanation for that?
I'm voting a cross between armboot.bin problems and/or usb drive incompatibilities (since I'm getting that on any usb related sneek)
I'm new to this as well... But, after using IOS80 instead of IOS70 mine started booting.
Another thing that I missed was that you need at least 1 game dumped to USB:\games in order to boot
(Dumped with DiscEx from SNEEK google code site)
What I did was start off with just SNEEK (no DI, no UNEEK) and make sure it booted.

I was also very impatient. Per the guide it takes about 5min to start the first time.
This is not an understatement as mine took ~10min to boot (with no signs of activity. no USB flashing or anything).
I gave up waiting and just let it sit at the black screen and went and took a shower. When I came back, it had booted!
 
twig123 said:
NReale3370 said:
Digital1980 said:
twig123 said:
This info was added as of R112. It would be nice to have in the Troubleshooting/Error section:

-added slot blinking on fatal errors
1 short flash : The TMD of the requested title is missing
2 short flashes: The TMD of the IOS the current title uses is missing
3 short flashes: The kernel.bin is not found on sd and or usb
4 short flashes: Failed to load the requested IOS (missing IOS, missing
TMD/Ticket/content)

how about "hang at a black screen"

Is there a troubleshooting explanation for that?
I'm voting a cross between armboot.bin problems and/or usb drive incompatibilities (since I'm getting that on any usb related sneek)
I'm new to this as well... But, after using IOS80 instead of IOS70 mine started booting.
Another thing that I missed was that you need at least 1 game dumped to USB:\games in order to boot
(Dumped with DiscEx from SNEEK google code site)
What I did was start off with just SNEEK (no DI, no UNEEK) and make sure it booted.

I was also very impatient. Per the guide it takes about 5min to start the first time.
This is not an understatement as mine took ~10min to boot (with no signs of activity. no USB flashing or anything).
I gave up waiting and just let it sit at the black screen and went and took a shower. When I came back, it had booted!

HMM, interesting. I've used it before but never had to wait that long. I'll definitely give that a try though.

I just reinstalled the tools. Still a no go. The only other thing I can think of is that I"m using Windows 7 which might make a difference because I got an error while compiling for the msvcr100.dll which I went out and found and put in there. It seemed to go work after that.

That's it! Virtual XP time. Windows 7 will lose my support if this is the problem....
 
Okay, while my 4.3U emulated NAND works great in SNEEK+DI, it doesn't work at all in UNEEK.

To get it to work, I had to install IOS70 and 4.2U using ShowMiiWads. Now, UNEEK and UNEEK+DI load up as expected.

However, when I try to launch anything, (a channel using just plain UNEEK, or a 'disc' using UNEEK+DI), I get the black screen again. I haven't attempted patching the .app from 4.2U to verbose yet, that'll probably be my next step.

Oh and my primary machine that I've used to compile is Windows 7 with never any issue, for the record. Though, you should've installed the newest Virtual Studio runtimes, most likely, rather than just downloading the .dll file, but that might work as well.

Edit: The verbose mode patch doesn't help, I still can't run any channels at all in UNEEK.
 
Digital1980 said:
HMM, interesting. I've used it before but never had to wait that long. I'll definitely give that a try though.

I just reinstalled the tools. Still a no go. The only other thing I can think of is that I"m using Windows 7 which might make a difference because I got an error while compiling for the msvcr100.dll which I went out and found and put in there. It seemed to go work after that.

That's it! Virtual XP time. Windows 7 will lose my support if this is the problem....
I like window7 but everything has to be right clicked and ran as an Administrator. Did you make sure the python was registered in the Environment Variables as per guide ?? W7 definitely sucks for running multi-process apps.
 
ChokeD said:
I like window7 but everything has to be right clicked and ran as an Administrator. Did you make sure the python was registered in the Environment Variables as per guide ?? W7 definitely sucks for running multi-process apps.

I didn't right click and run anything as administrator but it all seemed to run without error. Am I supposed to run the command prompt as Admin in Win7?

I did have to go back and read the guide a few times because I had Python 2.7 installed and and needed 2.6.5 for armboot.bin to be created for the exact guide instructions. The Virtual machine is almost set up. I'll let you guys know know if Win7 was the culprit.
 
Digital1980 said:
ChokeD said:
I like window7 but everything has to be right clicked and ran as an Administrator. Did you make sure the python was registered in the Environment Variables as per guide ?? W7 definitely sucks for running multi-process apps.

I didn't right click and run anything as administrator but it all seemed to run without error. Am I supposed to run the command prompt as Admin in Win7?

I did have to go back and read the guide a few times because I had Python 2.7 installed and and needed 2.6.5 for armboot.bin to be created for the exact guide instructions. The Virtual machine is almost set up. I'll let you guys know know if Win7 was the culprit.
Yes, please do that cause I have a W7 machine but I've been avoiding it for fear of a major hassle.
 
Digital1980 said:
HMM, interesting. I've used it before but never had to wait that long. I'll definitely give that a try though.

I just reinstalled the tools. Still a no go. The only other thing I can think of is that I"m using Windows 7 which might make a difference because I got an error while compiling for the msvcr100.dll which I went out and found and put in there. It seemed to go work after that.

That's it! Virtual XP time. Windows 7 will lose my support if this is the problem....
I had the msvcr100.dll problem as well. I assume you have Win7 64bit (x64)? yes? me to.
I had to download the 32bit! (x86) version of Visual Studio Runtime 2010 to fix mine.
http://www.microsoft.com/downloads/details...;displaylang=en
I think MS has a bug with the 64bit installer or something
hate2.gif


(Test it, if it works... we got another thing to add to the guide
wink.gif
)
 
great, getting the same error in virtualization mode. I guess I'll have to try logging on Administrator. I'll still need the missing .dll though? Should I install visual studio 2010? Seems like a waste of download and install considering i'll never use it and I can easily get the needed .dll from elsewhere.

here is a screen shot of the error.

Windows 7 .,grrrr
 
twig123 said:
Digital1980 said:
HMM, interesting. I've used it before but never had to wait that long. I'll definitely give that a try though.

I just reinstalled the tools. Still a no go. The only other thing I can think of is that I"m using Windows 7 which might make a difference because I got an error while compiling for the msvcr100.dll which I went out and found and put in there. It seemed to go work after that.

That's it! Virtual XP time. Windows 7 will lose my support if this is the problem....
I had the msvcr100.dll problem as well. I assume you have Win7 64bit (x64)? yes? me to.
I had to download the 32bit! (x86) version of Visual Studio Runtime 2010 to fix mine.
http://www.microsoft.com/downloads/details...;displaylang=en
I think MS has a bug with the 64bit installer or something
hate2.gif


(Test it, if it works... we got another thing to add to the guide
wink.gif
)
concerning msvcr100.dll,
well, this is funny, because I installed everything in the op and all went good without any problems at all, SNEEK compiled good files and all. Then, here's the kicker, I went to use a different program, NUSAD, I think, and I had to install msvcr100.dll for it to work. So I did not have msvcr100.dll installed when I had been compiling SNEEK just fine before. Still everything works but go figure.

EDIT: this was on Vista by the way
Maybe Visual Studio Runtime 2010 needs to be put in the Environment Variables as well in order for it to work and by default windows7 does not have it there, but by installing it or re-installing it, it is placed there ?? just a guesstimation. what say u ???
 
Digital1980 said:
great, getting the same error in virtualization mode. I guess I'll have to try logging on Administrator. I'll still need the missing .dll though? Should I install visual studio 2010? Seems like a waste of download and install considering i'll never use it and I can easily get the needed .dll from elsewhere.

here is a screen shot of the error.

Windows 7 .,grrrr
I have my Win7 always running as admin...
I also already had the x64 version of the runtime installed and STILL had the problem. even after reinstalling the x64 runtime.
To fix the problem, I uninstalled the x64 runtime and installed the x86 runtime in my previous post. all is well now.

@ChokeD - No, there should be no additional variable needed, as the .dll in question is already in the system32 folder (which is already a system variable by default. If that variable didn't work, you would likely have all sorts of issues with your windows install and not just this app)
 
twig123 said:
I have my Win7 always running as admin...
I also already had the x64 version of the runtime installed and STILL had the problem. even after reinstalling the x64 runtime.
To fix the problem, I uninstalled the x64 runtime and installed the x86 runtime in my previous post. all is well now.
Well it would make sense considering the command prompt wants to run as 32bit. ????

@ChokeD - No, there should be no additional variable needed, as the .dll in question is already in the system32 folder (which is already a system variable by default. If that variable didn't work, you would likely have all sorts of issues with your windows install and not just this app)
Ok, thanks for the knowledge.


Edit:

I have my Win7 always running as admin...
I also already had the x64 version of the runtime installed and STILL had the problem. even after reinstalling the x64 runtime.
To fix the problem, I uninstalled the x64 runtime and installed the x86 runtime in my previous post. all is well now.
Well it would make sense considering the command prompt wants to run as 32bit. ????
 
Ok, so I've enabled the Administrator account in my windows 7 by going to going to manage/users/ ect.

I put that .dll in my system32 folder and it doesn't error out anymore.

still a black screen but one thing I should point out is that the folders are being created so I know some writing is being done. I don't know if this has been happening all along but I just now noticed it. I"m actually getting de ja veu from when I first started messing with Sneek and had the problem. Of course I forgot what I was doing wrong or what the fix is. Do I need to change or add something in a certain folder(s) of my nand extraction from showmiiwads?


I'll just wait it out for a good 10 minutes or so.

Thanks so much for all your help
wacko.gif
 
ChokeD said:
Well it would make sense considering the command prompt wants to run as 32bit. ????
Not really, 64bit dll's are added to the SysWOW folder... if you checked, when you install the x64 version of the runtime it installs the dll into the System32 folder instead. I tested copying the x64 dll from System32 to SysWOW and still got the error.

In essence, I still believe this is a problem that MS should have addressed before the release of the new runtime set..
 
twig123 said:
ChokeD said:
Well it would make sense considering the command prompt wants to run as 32bit. ????
Not really, 64bit dll's are added to the SysWOW folder... if you checked, when you install the x64 version of the runtime it installs the dll into the System32 folder instead. I tested copying the x64 dll from System32 to SysWOW and still got the error.

In essence, I still believe this is a problem that MS should have addressed before the release of the new runtime set..
Yeah, I always seen the files put in the x86 folder for 32bit but never knew that they were added to a SysWOW for use with 64bit. I'm still learning. Thanks for humoring my intellect.
smile.gif
 

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