Gaming Snake Pass is awesome!!

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I meant the Switch, those are all of the other consoles. But like there's a difference, I've been focusing on that for too long, sorry. :P
Oh. Yeah.

The Switch has a long way to receive physical releases of whatever. It's only been out for 26 days still. :)
 
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Could we get back to the topic please? This is not a physical vs digital discussion thread.

So I did actually notice some issues with the switch version of snake pass. There are sometimes some graphical glitches at the bottom of the screen but it doesn't happen very often and only when just entering a level. Then there is a very noticeable delay when you pause the game and press the continue button until it actually continues. Maybe like half a second. Apart form that I think the game doesn't look too great in handheld mode (but still not bad) which I think is because the resolution is a bit lower then the native 720p or maybe some effect is missing I am no expert on that. It looks better in TV mode almost as good as the PS4 version.
However none of these issues are gamebreaking or even bother me to the extent that it would make the game less enjoyable so I would still definitely recommend getting it.
 
Last edited by IE-coRe,
Glad to hear the graphics are at least OK. Some Reddit posters were claiming it looked like 480p handheld. Really want to try this but can barely squeeze in an hour or so a day for BotW.
 
Could we get back to the topic please? This is not a physical vs digital discussion thread.

So I did actually notice some issues with the switch version of snake pass. There are sometimes some graphical glitches at the bottom of the screen but it doesn't happen very often and only when just entering a level. Then there is a very noticeable delay when you pause the game and press the continue button until it actually continues. Maybe like half a second. Apart form that I think the game doesn't look too great in handheld mode (but still not bad) which I think is because the resolution is a bit lower then the native 720p or maybe some effect is missing I am no expert on that. It looks better in TV mode almost as good as the PS4 version.
However none of these issues are gamebreaking or even bother me to the extent that it would make the game less enjoyable so I would still definitely recommend getting it.
Yeah i saw that loadign screen glitch too. Seems like they have the loading screen overlaid over the world as it's loading but the screen is not the right size or is misaligned or something.

I'm enjoying the game, but the camera is a little annoying
 
Glad to hear the graphics are at least OK. Some Reddit posters were claiming it looked like 480p handheld. Really want to try this but can barely squeeze in an hour or so a day for BotW.

it does run non-hd when undocked......
i personally think devs rushed and were lazy
they did after all port it in a week
 
it does run non-hd when undocked......
i personally think devs rushed and were lazy
they did after all port it in a week
Not sure what you mean by that, non-hd?

It runs at 720p which is HD. It does not run at 1080p Full-HD when docked, it is upscaled.

1920px-Vector_Video_Standards8.svg.png
 
Last edited by Mr. Wizard,
Not sure what you mean by that, non-hd?

It runs at 720p which is HD. It does not run at 1080p Full-HD when docked, it is upscaled.

1920px-Vector_Video_Standards8.svg.png


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Comparison to PS4.


Give the credits were it deserves, is sub HD even on docked mode, source: The same of the video you already posted
"On PlayStation 4 we're looking at 1536x864 while Switch drops all the way to 1200x675, in docked mode and something in the region of 844x475 while playing detached"
http://www.eurogamer.net/articles/d...ke-pass-on-switch-holds-up-nicely-against-ps4
 
Last edited by DrkBeam,
Give the credits were it deserves, is sub HD even on docked mode, source: The same of the video you already posted
"On PlayStation 4 we're looking at 1536x864 while Switch drops all the way to 1200x675, in docked mode and something in the region of 844x475 while playing detached"
http://www.eurogamer.net/articles/d...ke-pass-on-switch-holds-up-nicely-against-ps4
Well spank my ass and call me Sally! Even the PS4 version sucks ass, and not in a good way. Guess the only thing to do is go for the best of the best PC version and toss out all your crappy consoles... /s

Maybe they will fix it in a patch. I haven't tried it undocked yet. Looks fine to me in docked mode, for what it is.

PS4: Sub 900P (1536 x 864) 30FPS
+ Better Shadow Maps
+ Water Caustics
+ Water Ripple Shader

Switch Docked: Sub (1200 x 675) 720P 30FPS
+ Fuller Grass(?)
+ Faster Loading
- Minor Frame Pacing issues

Both games feature what Digital Foundry Calls an "Excellent Temporal Anti-Aliasing" method that is actually turning in better results than what they feel would have happened if the games just ran at a higher resolution.

 
Last edited by Mr. Wizard,
Well spank my ass and call me Sally! Even the PS4 version sucks ass, and not in a good way. Guess the only thing to do is go for the best of the best PC version and toss out all your crappy consoles... /s

Maybe they will fix it in a patch. I haven't tried it undocked yet. Looks fine to me in docked mode, for what it is.

PS4: Sub 900P (1536 x 864) 30FPS
+ Better Shadow Maps
+ Water Caustics
+ Water Ripple Shader

Switch Docked: Sub (1200 x 675) 720P 30FPS
+ Fuller Grass(?)
+ Faster Loading
- Minor Frame Pacing issues

Both games feature what Digital Foundry Calls an "Excellent Temporal Anti-Aliasing" method that is actually turning in better results than what they feel would have happened if the games just ran at a higher resolution.
Well spank my ass and call me Sally! Even the PS4 version sucks ass, and not in a good way. Guess the only thing to do is go for the best of the best PC version and toss out all your crappy consoles... /s

Maybe they will fix it in a patch. I haven't tried it undocked yet. Looks fine to me in docked mode, for what it is.

PS4: Sub 900P (1536 x 864) 30FPS
+ Better Shadow Maps
+ Water Caustics
+ Water Ripple Shader

Switch Docked: Sub (1200 x 675) 720P 30FPS
+ Fuller Grass(?)
+ Faster Loading
- Minor Frame Pacing issues

Both games feature what Digital Foundry Calls an "Excellent Temporal Anti-Aliasing" method that is actually turning in better results than what they feel would have happened if the games just ran at a higher resolution.
That's better
 
I just bought the game. Seems like it'll be tough to collect everything, already on the second stage there's a coin near the entrance that I have no idea how to get, I just keep falling down trying to get it.
I'll probably just play through the game not focusing too much on collecting stuff, and go back later instead.
Seems fun though. Rather slow paced, I wish there was a speed up button or something.
You've confused me now. Are you saying those don't have physical releases? :mellow:

shovel_knight_retail_october.jpg


Yacht Club even went full old-school by including a real manual! :)

CqjTy32WIAAn_8P.jpg


CvJDsZzWgAExmVs.jpg


Could go on. These are some examples.

--------------------- MERGED ---------------------------


Or Nintendo could publish it under the "eShop Selects" series like they did for two games on WiiU (some claim/hope that FAST Racing NEO becomes a rarity -- Mine is still factory sealed 'cause I don't play WiiU anymore).
Two of those are disc only, which are cheap to produce, and Shovel Knight was massively popular so it makes sense that it would get a retail release a year after the original release.
But I suppose it's possible that Snake Pass will get one too, if it's successful enough. It will cost more than the digital release though, no way around that.
 
Last edited by The Real Jdbye,
A patch has been released for the game and it definitely fixes the rumble issue. It might have changed some other things too I will report if I find something.
 
Last edited by IE-coRe,
Well spank my ass and call me Sally! Even the PS4 version sucks ass, and not in a good way. Guess the only thing to do is go for the best of the best PC version and toss out all your crappy consoles... /s

Maybe they will fix it in a patch. I haven't tried it undocked yet. Looks fine to me in docked mode, for what it is.

PS4: Sub 900P (1536 x 864) 30FPS
+ Better Shadow Maps
+ Water Caustics
+ Water Ripple Shader

Switch Docked: Sub (1200 x 675) 720P 30FPS
+ Fuller Grass(?)
+ Faster Loading
- Minor Frame Pacing issues

Both games feature what Digital Foundry Calls an "Excellent Temporal Anti-Aliasing" method that is actually turning in better results than what they feel would have happened if the games just ran at a higher resolution.


I'm just grateful that they focused on performance. I don't even notice the lower resolution, and I've only found one little glitch during loading.
I really like this game, it has the polish worthy of a Nintendo game. But juggling the camera while travelling some complicated pipes can be tricky, and more than a few times I could do nothing but say "Goddammit Noodle" as I plunge to my death
 
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The game looks like fun; super calming and relaxing. Definitely something I'd play after a long day of work and school.
ya I thought that too .. until I tried it. this game is super frustrating. can't remember the last time I got that big urge to ram my controller against my tv. I'm in the 4. level and some puzzles seems like pure luck. normally on difficult games I see myself improving after each try. here I just suck and get worth every try ...
 
ya I thought that too .. until I tried it. this game is super frustrating. can't remember the last time I got that big urge to ram my controller against my tv. I'm in the 4. level and some puzzles seems like pure luck. normally on difficult games I see myself improving after each try. here I just suck and get worth every try ...
Just repeat this mantra: "Goddammit Noodle"
You'll feel better
 
Snake Pass seems like it's a lotta fun. You basically have to make sure the snake is glued to each part in order to get the top or whatever of the platforming stage.

I really want to play the game but I'll wait to see if they [Sumo Digital], or Nintendo release a physical edition of the game. Yacht Club Games made it happen, then there's a chance others can too.
 

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