*Facepalm*Patison said:Here's mine: 2064 1539 8770.
Read the post above you pl0x.
*Facepalm*Patison said:Here's mine: 2064 1539 8770.
AceOfAces said:*Facepalm*Patison said:Here's mine: 2064 1539 8770.
Read the post above you pl0x.
Nah. It may finish the saving, but most of the time it doesn't actually save the microgame.tangelom said:I get the same problem but the micro game actually saves before it freezes...annoying but it works.
I like this one. It'd be nice if the cups would line up neatly in a nice row when it's done animating, but I can understand why you didn't do that.Achilles said:I just uploaded my latest game called "The Cups". All you have to do is follow the ball underneath the cup and tap it after it gets moved around a bunch. Seemed like a simple idea, but the AI required wound up being really complicated. I encourage everyone to check it out - I left it unlocked so you can see how it was done and get ideas for your own AI.
I may re-make this one down the road in an entirely different way to allow for a nice row at the end, but I'll have to figure out how to randomize the final positions of the cups so that they don't always end in the same position. The current solution doesn't end in an elegant layout, but they seem at least somewhat random in their final position.Covarr said:I like this one. It'd be nice if the cups would line up neatly in a nice row when it's done animating, but I can understand why you didn't do that.Achilles said:I just uploaded my latest game called "The Cups". All you have to do is follow the ball underneath the cup and tap it after it gets moved around a bunch. Seemed like a simple idea, but the AI required wound up being really complicated. I encourage everyone to check it out - I left it unlocked so you can see how it was done and get ideas for your own AI.
I really respect you're not locking your game. I am not locking any of mine, even though some of them have some crazy stuff going on in the AI, yet I have seen a few as simple as "tap a specific object to win" that ARE locked, as though we could really learn some great secret looking at it.
.........Stik World? I thought you were talking about Cyanide and Happiness!8BitWalugi said:I made one where you have to entertain a stick figure. There is a pistol on the left, and a TV on the right. Click on the pistol, he shoots himself, you lose. Click on the TV, he happily watches TV. It's the first of the possible millions of games I'm gonna make based on my series of 'Stik World' comics.
Inunah said:.........Stik World? I thought you were talking about Cyanide and Happiness!8BitWalugi said:I made one where you have to entertain a stick figure. There is a pistol on the left, and a TV on the right. Click on the pistol, he shoots himself, you lose. Click on the TV, he happily watches TV. It's the first of the possible millions of games I'm gonna make based on my series of 'Stik World' comics.
Well then.8BitWalugi said:Inunah said:.........Stik World? I thought you were talking about Cyanide and Happiness!8BitWalugi said:I made one where you have to entertain a stick figure. There is a pistol on the left, and a TV on the right. Click on the pistol, he shoots himself, you lose. Click on the TV, he happily watches TV. It's the first of the possible millions of games I'm gonna make based on my series of 'Stik World' comics.
Haha! I knew someone would pick up on the inspiration! I used stick-figures because I am horrible at drawing in any form of stylus-only art systems.
Killermech said:Finally finished my first Ecchi game, featuring Mona!
Mona likey!
Remove her top to win and .. well, I won't ruin the surprise
and the one I did yesterday
Phoenix Wright
Simply tap anywhere to win.. exciting, isn't it?
I'll probably release the source to Mona once I make a more advanced one.
Achilles said:I was able to finally download your games Killer Mech and I must say - damn fine work on the artwork. Keep it up! You've definitely got a great eye for pixel-based art.
Also, how are you getting your screen-grabs? Is there some kind of save-game editor for this thing that I should be aware of?
And another thing... I'm planning on buying this game today - is there anyway to get my saved game from my Acekard onto the actual cart? I know you can do it with a lot of the older games, but this game has a 32MB save that I'm sure none of the tools would know what to do with...