Shenmue III reaches $7 million stretch goal, adds "AI Battling" as goal reward

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Shenmue III might have been delayed, and a no-show at this year's E3, but the game's development is still moving along. Recently, the still active crowdfunding options allowed for it to reach a whopping $7 million dollars. That means the stretch goal for that tier has been attained, and the reward for meeting that amount was for Shenmue III to offer "AI Battling" in its combat system. Details are light on exactly what this means, but you can read the official announcement below.

This control system lets you automatically unleash the perfect technique in response to the opponent’s positioning and distance. R&D for this system is based on Yu Suzuki’s concept for players who are not used to fighting games or for those who want a full immersion battle experience. This battle system is highly compatible with, and will be an extension to the current battle system

Shenmue III is scheduled for a 2019 release, for Xbox One, PlayStation 4, and PC.

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