Use this with Cotton2, if you have the chance try with GF too.Here are the texture files from the nsps I used. They are taken from GuardianForce and Cotton2. The result is the same. Also I included the texture I got from the important post with better writeup. They are different sizes by the way.
cucholix, do your files (the config or tex files) use any of the top 3 files that have been quarantined by my anti-virus software? Just wondering if this is why the 4MG config isn't working for me...Use this with Cotton2, if you have the chance try with GF too.
nocucholix, do your files (the config or tex files) use any of the top 3 files that have been quarantined by my anti-virus software? Just wondering if this is why the 4MG config isn't working for me...
View attachment 281604
Thanks. @shadow256 I take it those files are related to USHS? Do you think I need to restore them to allow the 4mg config to work? All "normal" Saturn NSPs generate and play fine
its really not that difficult
makes sure you have the latest Ultimate-Switch-Hack-Script-master
on your pc desktop just make a folder named rom no () or ... or anything else just a simple folder name
place the Guardian_Force_Saturn_Tribute nsp in the rom folder make sure its the standalone game not the 3 in 1 as the 3 in 1 does not work with the current Ultimate-Switch-Hack-Script-master
place your prod.keys and title.keys in the Ultimate-Switch-Hack-Script-master folder just for convenience
place your saturn game in the rom folder bin and cue again no () or ... or anything else just a simple name like Sega Rally Championship.bin rename your Sega Rally Championship.cue to GuardianForce.cue
now run the script make sure settings are correct font lucide console blah blah
press continue
select n if you have the latest version
then 2
then 6
then 16
then n
this gets you to the injector
now press 2
press continue and select Guardian_Force_Saturn_Tribute nsp
press continue and select rom folder or whatever you named it
press continue and select prod.keys in the Ultimate-Switch-Hack-Script-master
press continue and select title.keys in the Ultimate-Switch-Hack-Script-master
just keep pressing n at this point until you get to ID: the just press continue
name your nsp keep it simple like Sega Rally 95 and press continue
name author again keep it simple like Sega and press continue
name version something like v1 and press continue
press continue now choose folder best to just save nsp in the rom folder
select y
let it build nsp just ignore the key errors i did and it still works just fine
once you have mastered the basic injection process you can start playing with icon/tex/wp and so on
hope this helps
massive thanks to @shadow256 for the script hope this saves you a load of question
and to the op @lisreal2401
If your antivirus del some files on my script restore them, it should be better.Thanks. @shadow256 I take it those files are related to USHS? Do you think I need to restore them to allow the 4mg config to work? All "normal" Saturn NSPs generate and play fine
Add this section below the ini, and you can have it permanently set the way you want.Thanks for all your work! I have a question for @xYuunax or @matt! , since I've followed what you've done in regards to erasing the savedata part that makes you erase the save file every time you need to change games, making games easily swappable with Simple Mod Manager. The thing is... how would one permanently modify the settings not changeable with the specific .ini files. By this I mean bilinear filtering, background images, the size of the screen and so on. I have not been able to turn off bilinear filtering from the GuardianForce.ini, for example, so I assume there's other configuration file I must use for the things accesible through the menu. It's a real bother having to change them every time I boot up the game, so is it possible to change them just once?
Thank you so much for your work, again.
[EachGame]
AntiAliasing="0"
HighScore="0"
Language="0"
PlayNumber="0"
Scanline="0"
ScanlineRatio="80"
ScreenSize="1"
SlowButton="12"
Wallpaper="0"
I haven't used @shadow256 very latest script I'm still using 195Hi mate
After initially pressing n, 2 is for launch payload and there are no number options after it. Can you help please?
If your antivirus del some files on my script restore them, it should be better.
Your antivirus must says from where is the source path of the file that it have deleted.Thanks. Can you just confirm that all of those files are from your script? Is there any obvious way I can tell?
Ah, now it's perfect! Thank you! I will try this tonight. Very grateful for your work.Add this section below the ini, and you can have it permanently set the way you want.
example:
Code:[EachGame] AntiAliasing="0" HighScore="0" Language="0" PlayNumber="0" Scanline="0" ScanlineRatio="80" ScreenSize="1" SlowButton="12" Wallpaper="0"
Quick tutorial for merging multiple bin filesIf a game has 2 .bin files, do we use the one with the bigger file size along with the cue?
I haven't used @shadow256 very latest script I'm still using 195
Pressing 2 is for the debug log if you have any errors
Just try pressing 1
Make sure your antivirus is not removing anything best to just turn it off when unpacking the script for the first time
Best just delete the script folder turn off antivirus and start again works for me
But like anything it's not one size fits all
If you know what I mean
If you read my little tutorial you know you have to rename the cue ?I downloaded the non master. Now I've got the master version (949mb) got select nsp, then asked me to choose my game which is street fighter alpha 2.cue and it says an error occurred during cur file analyse. Then it goes back to if you want to inject.
If you read my little tutorial you know you have to rename the cue ?
Yes, now it's perfect. Injected into GuardianForce. Thanks a lot.Use this with Cotton2, if you have the chance try with GF too.