Hacking Sam & Max

Emeraldman94

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I tried finding a solution to the Sam & Max on Wii USB but nothing worked. I heard people have successfully fixed the problem but I cannot get it to work. I tired patching the running IOS to 249 and nothing. Please help me get this game to work. THANKS
 

dsfanatic5

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WiiPower said:
Who has it working from usb???
Ido.jpg
 

dsfanatic5

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Emeraldman94 said:
Well what did you guys do??? Or is it not possible??
Not possible at the moment for softmodders using USB loaders. The expensive WODE Jukebox modchip is the only USB option at the moment. Sam & Max and Call of Duty 3 only work on DVD-R backups. It makes you wonder why they (Nintendo) spends so much money on anti-piracy protection. They should just build their games like these two if they want to cause headaches.
 

mariobros1

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dsfanatic5 said:
Emeraldman94 said:
Well what did you guys do??? Or is it not possible??
Not possible at the moment for softmodders using USB loaders. The expensive WODE Jukebox modchip is the only USB option at the moment. Sam & Max and Call of Duty 3 only work on DVD-R backups. It makes you wonder why they (Nintendo) spends so much money on anti-piracy protection. They should just build their games like these two if they want to cause headaches.
Yeah I agree,
Nintendo really are failing lately XD.
 

WiiPower

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Lately? 2 Examples:
- Signatures of titles on nand are only checked when installing them, not when executing stuff. --> preloader and cIOS installation possible
- Games do not check the running IOS for some attributes. A game could safely try to install a (trucha signed) IOS, if it works -> something's wrong, refuse to work.

These are only 2 examples that came quickyl to my mind, there's a lot of stuff nintendo could do, to at least produce some headaches.
 

zeedds

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dsfanatic5 said:
Emeraldman94 said:
Well what did you guys do??? Or is it not possible??
Not possible at the moment for softmodders using USB loaders. The expensive WODE Jukebox modchip is the only USB option at the moment. Sam & Max and Call of Duty 3 only work on DVD-R backups. It makes you wonder why they (Nintendo) spends so much money on anti-piracy protection. They should just build their games like these two if they want to cause headaches.

shhh
 

carbonyle

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WiiPower said:
Lately? 2 Examples:
- Signatures of titles on nand are only checked when installing them, not when executing stuff. --> preloader and cIOS installation possible
For me this one is really epic...
Why Nintendo doesn't put some "code" to check the signature? we "all" using trucha signed IOSes, WiiWare/VC packed to wad, everything is "fake signed" but there is nothing to check this...
I don't get it (but that's normal, i'm not a coder nor a hacker)
 

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