SaltySD for sun/moon?

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by xtheman, Nov 20, 2016.

  1. xtheman
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    xtheman GBAtemp Guru

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  2. LiveLatios

    LiveLatios Profesionnal Scalie

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    why
    save redirection? what does that mean
     
  3. xtheman
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    xtheman GBAtemp Guru

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    edit: that wasn't clear at all. Instead of reading the save from the cart/nintendo 3ds folder you can make it read from a set location on sd card
     
    Last edited by xtheman, Nov 20, 2016
  4. LiveLatios

    LiveLatios Profesionnal Scalie

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    why
    why would redirection matter unless it's decrypted? aren't save files encrypted? or does the redirection deal with that automatically, and what about the secure values?
     
  5. xtheman
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    xtheman GBAtemp Guru

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    I haven't tested it. I'm just going by @shinyquagsire23 word. But in theory it should just read and write to the main (dumped with a save manger) file in /saltysd/sunmoon/main without any problems. (this is useful for say pkhex)
     
  6. LiveLatios

    LiveLatios Profesionnal Scalie

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    why
    then it could make a backup too in case something fucks up
     
  7. xtheman
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    xtheman GBAtemp Guru

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    I think it completely forces the main to be read from their so it wouldn't make a backup.
     
  8. shinyquagsire23

    shinyquagsire23 SALT/Sm4sh Leak Guy

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    It does work, I've tested it, but basically all it does it make the game read/write to the sdcard and ignore the savedata file.
     
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  9. froggestspirit

    froggestspirit D/P/Pt Demix Guy

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    @shinyquagsire23 would you be able to point me in the right direction for setting this up? When I tried to build with armips, it said the architecture wasn't specified
     
  10. DarkSynopsis

    DarkSynopsis GBAtemp Fan

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    The Save Redirect sounds cool, potentially could make a "mod launcher" that would swap folders around so you could have separate saves for different rom hacks (Umbra Moon/Nova Sun).
     
  11. sora10pls

    sora10pls Official GBAtemp Trashâ„¢

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    I'm also getting this exact error. Anybody have any idea? I can't find ANY tutorials on how to properly compile SaltySD
     
  12. shinyquagsire23

    shinyquagsire23 SALT/Sm4sh Leak Guy

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    Try editing patch.s and change .arm.little to just .arm, my armips is at the latest build (self-compiled) and it errored with just .arm.

    EDIT: Can also try .nds instead, that will probably work.
     
    Last edited by shinyquagsire23, Nov 22, 2016
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  13. sora10pls

    sora10pls Official GBAtemp Trashâ„¢

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    Sadly still gave me the same error.

    "patch.s(1) fatal error: No architecture specified"
    "make: *** [all] Error 2"

    EDIT: I'm dumb lmao. Updated my armips and it compiled correctly. Sorry and thanks :)
     
    Last edited by sora10pls, Nov 22, 2016
  14. xtheman
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    xtheman GBAtemp Guru

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    Edit nevermind.
     
    Last edited by xtheman, Nov 29, 2016
  15. xtheman
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    xtheman GBAtemp Guru

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    I think I'm doing something wrong. I got the music to replace but I can't get save redirection to work. Am I doing something wrong? I put the file in "/saltysd/SunMoon/main" And also tried "/saltysd/SunMoon/main/main"