Hacking Rominator v2008

  • Thread starter Thread starter hankchill
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Now not that it really matters, since I am happy enough with my settings in the "~/Library/Preferences/Rominator Data" folder (I like all my settings centralized) but isn't the Mac standard to usually to have the kind of extra files those in the Rominator Data in the Application Support folder not Preferences? (the stuff in my preferences folder seems to be all com.* files)

ya... im being a nitpicking douche, but great job and thanks for the new release!
 
Wow, 2008.6 has a really nice changelog and runs perfectly. The column system is great. And i moved my rominator data folder back to where i prefer it with the exe and it worked without a hitch again. Thank you for that.

This is definitely something to be considered and put on the backburner, but now that you have wifi on it, why not also show games with download or single cart abilities? I'm not even sure if a database or a list of singlecart games even exists though.
 
QUOTE said:
I didn't mean to piss you off of anything. Sory if I ruined your evening or anything. I felt like I was helping but I guess I was pissing you off instead.

Haha you didn't piss me off or anything, it just happens too many times and then it looks like I ignore them in the forums, which isn't my intention at all
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QUOTE said:
You could send a message to Rominator from the installer using FindWindow and SendMessage, just send WM_CLOSE so the installer will work fine

That would be true if there was an installer
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I opted to not include an installer since I update Rominator all the time, it's much easier for the user to just overwrite the older version with the newly downloaded one.

QUOTE said:
Now not that it really matters, since I am happy enough with my settings in the "~/Library/Preferences/Rominator Data" folder (I like all my settings centralized) but isn't the Mac standard to usually to have the kind of extra files those in the Rominator Data in the Application Support folder not Preferences? (the stuff in my preferences folder seems to be all com.* files)

That is not the "Mac Standard" that you believe it to be. There are plenty of other applications that would utilize either folder for their data, it all depends on what the developer chooses. Some programs that use the Preferences folder for application data as well are Microsoft Office applications, Final Cut Pro, Adobe Creative Suite 3 Applications, etc. I could go on
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QUOTE
This is definitely something to be considered and put on the backburner, but now that you have wifi on it, why not also show games with download or single cart abilities? I'm not even sure if a database or a list of singlecart games even exists though.

You are right, there is no database anywhere that would tell you if a cart has download play compatibility, and since it was never checked from the start, I'm not about to change that. This will never happen, sorry. I just don't have time to play through 2,300+ games and see if I can do download play on them
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hankchill said:
You are right, there is no database anywhere that would tell you if a cart has download play compatibility, and since it was never checked from the start, I'm not about to change that. This will never happen, sorry. I just don't have time to play through 2,300+ games and see if I can do download play on them
tongue.gif

As Julius Caesar said: "divide et vinces" (Divide and you'll win)
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With the help of all the people who loves your app, you could test the whole 2300+ roms.

We could divide the romlist in little pieces (About 25-50 roms), test this roms and pass the info to you, so you could update the database.

You have your first volunteer (Me
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)

Greetings
 
nemesis1978 said:
hankchill said:
You are right, there is no database anywhere that would tell you if a cart has download play compatibility, and since it was never checked from the start, I'm not about to change that. This will never happen, sorry. I just don't have time to play through 2,300+ games and see if I can do download play on them
tongue.gif

As Julius Caesar said: "divide et vinces" (Divide and you'll win)
biggrin.gif


With the help of all the people who loves your app, you could test the whole 2300+ roms.

We could divide the romlist in little pieces (About 25-50 roms), test this roms and pass the info to you, so you could update the database.

You have your first volunteer (Me
biggrin.gif
)

Greetings

Well to be honest, I don't think it's a useful feature. If someone uses Rominator and has a flash card, then it's pretty likely that their friends have a flash card too, so what would be the point of having download play when they can do multi-cart play. I wouldn't bother wasting the time, and focus the energy on something a little more useful for the application
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yoyo home skillet! lol


nice work! I noticed most of the changes. but I STILL CAN NOT UPDATE VIA HELP>CHECK FOR UPDATES!
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Indiana Jones cant be found in the database!
 
juggernaut911 said:
yoyo home skillet! lol


nice work! I noticed most of the changes. but I STILL CAN NOT UPDATE VIA HELP>CHECK FOR UPDATES!
frown.gif
Indiana Jones cant be found in the database!

Juggy, I will DESTROY you because you already sent in your feedback. As I just mentioned a couple posts ago, if you're going to send in bug reports, keep it off the forums. I log them myself, so any bug reports on the forums won't be taken into consideration as much as ones sent directly to me via the Feedback System.

And Indiana Jones can very well be found in the database, and the updating system works fine, so I advise you to check your system and network settings.
 
Sorry if this has been answered before but I just wanted to make sure I understand what Save Defender is, I coudn't find it in the guide in the .dmg that I downloaded.

Does it somehow log the Roms you loaded on and then will only backup the saves if you have a new save? How would that work? Then also when your flashing will it auto flash the most recent save or something?

Thanks and sorry for the trouble.
 
leavemealone347 said:
Sorry if this has been answered before but I just wanted to make sure I understand what Save Defender is, I coudn't find it in the guide in the .dmg that I downloaded.

Does it somehow log the Roms you loaded on and then will only backup the saves if you have a new save? How would that work? Then also when your flashing will it auto flash the most recent save or something?

Thanks and sorry for the trouble.

Save Defender is a feature that will automatically back up the save files from your flash card, and will perform an incremental backup, so every time a save is modified and inserted, it will back up and you can restore a save from any point you backed up.

lol i came on here to say that i had noticed a few of the new games had the wrong numbers but it looks like you fixed it today thanks
 
I cant get any thing to work (extract crc compress)is there a new file format for the roms.I been using the older verson and everything works right.
 
i see the old format was rzip and i cant find a single program in windows that extract that format
 
assmonkey123 said:
i see the old format was rzip and i cant find a single program in windows that extract that format
Import the rZips to Rominator and De-Compress them. Then you'll have your nds files and will be able to do anything with them
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hankchill said:
BrianTokyo said:
It's actually pretty easy to use
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My trimmer supports it. Let me know if you want the DLL and some info.

Thanks Brian, unfortunately I wouldn't even be able to call the DLL since I've written Rominator in RealBasic. I took a look at the 7zip code, technically I can convert it (since I have no problem converting C to RB) but it would take a long time and I know very few people would actually use it, so unless someone else decides they'd write a plugin for it that I can purchase, we won't see 7zip in it
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However if I ever do stumble across a 7zip plugin, I'd be more than happy to purchase it and integrate support
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Perhaps you could send the C Code that needs to be converted to RealBasic, and I could take a look at converting it for you.
.... I really don't want to convert all of my Roms from 7-Zip to Zip, 1 because it just takes too bloody long, and I don't have enough Hard Drive space on my computer....
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mr {dot} seiko {at} gmail {dot} com
 
TrolleyDave said:
Didn't Hank write a standalone decompress util as well?

I did
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It can be downloaded right in my sig [rZipper].

QUOTEPerhaps you could send the C Code that needs to be converted to RealBasic, and I could take a look at converting it for you.
.... I really don't want to convert all of my Roms from 7-Zip to Zip, 1 because it just takes too bloody long, and I don't have enough Hard Drive space on my computer....

Do you have any programming experience with either language? I've got a lot of experience with both and even I don't want to take the time to do it because of it's complex nature
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EDIT:
I've just updated to v2008.7. It's a quick bugfix version to fix some issues.

Changes in v2008.7
[FIX] Trimming games on Flash Card trims properly if game isn't in database
[FIX] Fixed Manual Renaming for game lists
[FIX] Going into Preferences no longer clears the rom list view options
[FIX] Creating a new list with Icon as one of the columns shows icons properly
[FIX] Fixed renaming bug that wouldn't update the name properly and then tell you the game didn't exist if you tried to do anything with it
 
Sniffer said:
hankchill said:
Sniffer said:
There are four 256MB roms within the list - 1458, 1934, 2032 and 2205.

Any ideas as to why it won't verify the CRC on them and just crashes ? Can't be a coincidence, can it ?

There seems to be a memory issue with larger games that crashes PC's, not Macs though.


Interestingly the previous version of Rominator verifies the CRC just fine.....


Have you been able to resolve the memory issue with the 256Mb roms ? Need to double check whether the CRCs are correct on them .....

Latest updates are great - thanks !!
 
hankchill said:
questXtreme said:
Is there a way to line the roms together according to their release numbers?I can't seem to do it.

If you mean sort them, then just click on the heading in the list of games there that says 'Number'. Done
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Thanks!Got it now.

By the way,I noticed there are quite a few games that has wrong names.For example, The Simpsons Game game title was "Simpsons Game, The".Another example is "Legend of Zelda,The - Phantom Hourglass".

Is there anyway to change it to the proper name, while still using the auto-naming feature?Or maybe you could fix it in the next update or something,that will be most helpful.Thanks for the help,anyway.
 

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