Question RetroNX Shaders and Overlays

Discussion in 'Switch - Emulation, Homebrew & Software Projects' started by Mrcookjr, Aug 25, 2018.

  1. Mrcookjr
    OP

    Mrcookjr Advanced Member

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    2
    Aug 21, 2018
    United States
    I've tried to search how to install shaders for scanlines, AA, etc., or overlays and the RetroArch tutorials aren't working for me. Does anyone have a link to a pack of working shaders for RetroNX?
     
  2. Billy Acuña

    Billy Acuña GBAtemp Addict

    Member
    10
    Oct 10, 2015
    Mexico
    RetroNX does not support shaders yet, overlays *DO* work but these are a little tricky to get it working under RetroNX.

    Enviado desde mi LG-X240 mediante Tapatalk
     
  3. Mrcookjr
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    Mrcookjr Advanced Member

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    Aug 21, 2018
    United States
    Cool and thanks! I really enjoy the emulator and can't wait for more cores and shaders. Have you heard any word on when they are coming?
     
  4. Rahkeesh

    Rahkeesh GBAtemp Advanced Fan

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    Apr 3, 2018
    United States
    We need 3D support in homebrew libraries before this is feasible.
     
  5. Mrcookjr
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    Mrcookjr Advanced Member

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    Aug 21, 2018
    United States
    That's way beyond anything I've thought about lol. I didn't even realize that we didn't have that capability yet.
     
  6. bottmint

    bottmint Advanced Member

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    3
    Oct 28, 2017
    United States
    Overlays are currently bugged with video threading in RetroNX .
    But a workaround is in place!

    Put a 1280x720px PNG file into /retroarch/overlays/<core name as in the menu bottom>.png
    That includes spaces!

    Currently u cant swap/disable them In-Game.

    Pre-Made Overlays made by the libretro community: https://github.com/libretro/overlay-borders

    Make sure to scale them properly!

    Not that tricky to get them working.
     
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