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YeeIs it time I update my thread with all of the new builds?
I thought I already told you to...Is it time I update my thread with all of the new builds?
Try deleting the config file.
YOU DONT BOSS ME AROUNDI thought I already told you to...
So did you compile these builds yourself? Just wondering, because they need updated for USB support, which will also speed up the SD access. Still takes a LONG time to load roms for Stella. I even have them in separate folders by letter, and it still takes some time. I've got a complete collection of Atari roms, which includes everything, prototypes, hacks, etc.
Quick question, i see that libretro's fork of snes9x has already added msu-1 support, is this working on wiiu yet?
I.....Think So? I just downloaded and patched Link it the Past DX and run it in the Snes9x core... and I have to say it sounds pretty damn good lolI don't know, I'd like to know this myself, I know it's in the GitHub branch a week or so back (or so I've been told), does anyone know if this works in the Wii U port @ploggy @qwertymodo ?
I.....Think So? I just downloaded and patched Link it the Past DX and run it in the Snes9x core... and I have to say it sounds pretty damn good lol
The reason I'm not too sure is because it's a rom hack they could have just changed the normal sounds anyway. But to me it sounds amazing
Umm, that link to the past dx IS a msu-1 rom lolHmm, are there MSU-1 ROMs you could test maybe?
Umm, that link to the past dx IS a msu-1 rom lol
Yes the little buggers 350mb tooOh, so you have the ROM, PCM files, etc? Huh, I wonder if save states break MSU-1 support though, as I know Snes9xGx had that flaw, will try myself
Yes the little buggers 350mb too
It does work with libfat build of snes9x. I'm enjoying fzero with msu1 now.Huh. I'm even more surprised that no one else tried lol or even bothered to test it out lol, currently using Fix94's test build (the one with the libfat), I assume that would work fine
Wait, how is your rom+audio files setup?Yes the little buggers 350mb too
Yeah just tried to save state and music stopped (also dont use rewind) You have to exit and re-enter an area for the music to come back. But apart from that Emulation speed and music quality is great
I have the pcm, sfc and some manifest file in a folder... and I load the sfc file.Wait, how is your rom+audio files setup?