Same here.Not everyone is a purist or likes having the borders around their game.
Same here.Not everyone is a purist or likes having the borders around their game.
And meSame here.
Not everyone is a purist or likes having the borders around their game.
Yeah absolutely, I didn't mean to sound like a snob. I just think that CRT era games look very weird when stretched and I actually don't mind the borders at all. To me it adds to that feeling of playing something from another time.
Arcade games have so many different resolutions that setting a fixed 4:3 or 16:9 is a no-no you get a very distorted image, but I don't go that far using PAR 1:1 and get a pretty tiny GBA screen either , but defenitely prefer the circles look like circles instead ovals!Yeah absolutely, I didn't mean to sound like a snob. I just think that CRT era games look very weird when stretched and I actually don't mind the borders at all. To me it adds to that feeling of playing something from another time.
Don't get me wrong.Yeah absolutely, I didn't mean to sound like a snob. I just think that CRT era games look very weird when stretched and I actually don't mind the borders at all. To me it adds to that feeling of playing something from another time.
Interestingly enough, Genesis games don't look bad at all in 16:9. Not at all.
Yeah I'm actually aware on the resolution differences between both Genesis and SNES, which is why Genesis looks quite good when stretched to 16:9.Sega Genesis' graphical output was closer to 3:2 ratio (like GBA which is a perfect 3:2), while SNES' one was almost square (8:7). While both were meant to be displayed on 4:3 display, Genesis indeed takes less hit when stretched. While I'm in the purist camp and prefer the correct ratios, I admit that Genesis and GBA games don't look really horrible in 16:9.
Stretching SNES games is offensive to me, though.
is that dosbox?
Nice, testing this bad boy asap, do we need some bios? .hdi games? something else?
Yes you have to create a folder sd:\retroatch\cores\system\np2Nice, testing this bad boy asap, do we need some bios? .hdi games? something else?
Is mGBA the only emulator that'll work for Wii U?
Don't forget it output the awful GBA's aliasing in the audio.It's currently the best or most accurate once. There's VBA GX, but it's a mess and uses frameskip *shudder*
Don't forget it output the awful GBA's aliasing in the audio.
Stupid fuzzy sound kills the potential of the audio xD
Thank endrift for putting anti-aliasing in mGBA.
Don't get me wrong.
I get exactly why you might dislike stretched 4:3 images.
SNES and more so NES/GB games look really odd when stretched, but to me the black borders are more annoying.
However, if custom borders were a thing like Super Game Boy did, I would happily play on 4:3
Just covering those dead rectangles is enough to me.
Interestingly enough, Genesis games don't look bad at all in 16:9. Not at all.
And games from PSX/N64 and onwards are a 16:9 must in all instances for me.
Only 8-bit games and SNES games look weird when stretched.
Sega Genesis' graphical output was closer to 3:2 ratio (like GBA which is a perfect 3:2), while SNES' one was almost square (8:7). While both were meant to be displayed on 4:3 display, Genesis indeed takes less hit when stretched. While I'm in the purist camp and prefer the correct ratios, I admit that Genesis and GBA games don't look really horrible in 16:9.
Stretching SNES games is offensive to me, though.