Hunted the last GL bug for Switch down, works now as expected (so far)!
— m4xw (@m4xwdev) March 13, 2019
There will be a huuuuuuuuuuge update once i ironed it out
Hunted the last GL bug for Switch down, works now as expected (so far)!
— m4xw (@m4xwdev) March 13, 2019
Quick question from a total noob. I just installed retroarch after following this tutorial:
The tutorial essentially gets Atmosphere 0.8.5 up on the switch and then you can download things from the HB App Store. So I downloaded retroarch and installed the Mupen64 core.
1) Whenever I start a GBA ROM the game runs in a super small box up on the top right of the switch. Has anyone encountered and fixed this before? I'd like to do fullscreen and the video settings don't seem to affect anything (I've tried changing the aspect ratios)
2) I can't get a N64 game to run for the life of me. I did the max overclock in the settings of Retroarch, but the game never runs and I just get an 'unexpected error' message.
Any help is super appreciated!!
mGBA is the one I was usingWhich GBA core are you running?
mGBA is the one I was using
You should play around with the driver/video settings in retroarch. There are also specific core settings regarding the video settings. Just test around a bit.1) Whenever I start a GBA ROM the game runs in a super small box up on the top right of the switch. Has anyone encountered and fixed this before? I'd like to do fullscreen and the video settings don't seem to affect anything (I've tried changing the aspect ratios)
2) I can't get a N64 game to run for the life of me. I did the max overclock in the settings of Retroarch, but the game never runs and I just get an 'unexpected error' message.
Yea dont do any of this.Hey guys, I have a question. I'm trying to install RetroArch as an .nsp via Tinfoil but I always get this error and don't know what I'm doing wrong.
For further information on how I modded to my Switch:
1. Bought it used (unmodded) on v7.0.1 and downgraded to v6.2 with AMS 0.8.4
2. I could run RetroArch v1.7.6 through the album fine but wanted the full ram for n64
3. I used the nro2nsp converter on my retroarch.nro file and tried to install it through tinfoil v0.2.1
4. I always get the following attached error
Now I can't even use RetroArch through the album anymore. It loads up fine and I can select a game but as soon as I want to run it RetroArch crashes. I tried several different games (gba,nes,snes,gbc) and non of them work anymore even though they worked before (the screen just stays white several seconds while trying to load and then it crashes).
Hope someone knows what the problem is. Thanks for helping!
Thanks a lot. I will follow this guide and let you know if it worksYea dont do any of this.
Follow this guide https://docs.libretro.com/guides/install-libnx/
so retroarch is not working with reinx?Yea dont do any of this.
Follow this guide https://docs.libretro.com/guides/install-libnx/
just tryed to play ps1 game but it did not show the rom or any of the cores.
Making lists
One of the toughest parts involved in getting the best RetroArch has to offer is setting up the "playlist" files (.lpl) which allow you to make put preset games into an easily-accessible place in the GUI, rather than having to go through the filebrowser and reload cores.
These files are stored in the "playlist" folder. Like most other paths, you can set your own in Retroarch under Settings > Directory.
You can generate your list using Online Updater, though this is prone to fail if you have a large number of games. The PC build of Retroarch can generate lists and the format is compatible with the Switch; or alternatively you can use RetroArch Playlist Buddy to generate your playlists and thumbnails.
Here's how to set up Playlist Buddy:
View attachment 96632
In this example playlists and thumbnails will be stored in /retroarch/cores
To make the process painless always prefer NO-INTRO rom sets as they have a standard naming convention. It helps the program match your roms with the images in Retroarch database.
It's recommended that your "roms" folder has this folder structure:
Retroarch nro2nsp APP works very well.I used the nro2nsp converter on my retroarch.nro file and tried to install it through tinfoil v0.2.1
very good Tool !You can try and use the Playlist buddy for that:
Retroarch nro2nsp APP works very well.
but...
can only be installed with Goldleaf 0.5 (nightly)
tinfoil does not install this type of nsp ... on FW 7.0.x
yeah !!!I can confirm this as well. Nro2Nsp & Goldleaf is what I used. I got Full RAM Access and the RetroArch Icon right on the Home Screen.
Seems to! Working great for me. Although, I’ll let @m4xw chime in and let us know why we should/ shouldn’t be doing it.So using nro2nsp to convert the retroarch.nro into an installable NSP gives full RAM access to it?
Just built some manual playlists for another system, so I have the search/replace codes ready.That’s great info, thanks. Might explain why half of my N64 games are not being detected. The CRC thing is particularly frustrating if using translated roms.
\n
\n/media/retroarch/roms/n64/
/media/retroarch/roms/N64/([^\n]+)\.zip
/media/retroarch/roms/N64/\1\.zip\n\1\n/media/retroarch/cores/mupen64plus_libretro.so\nMupen64Plus\n\nNintendo - Nintendo 64.lpl
So using nro2nsp to convert the retroarch.nro into an installable NSP gives full RAM access to it?
Seems to! Working great for me. Although, I’ll let @m4xw chime in and let us know why we should/ shouldn’t be doing it.