RetroArch Switch

Discussion in 'Switch - Emulation, Homebrew & Software Projects' started by ShadowOne333, Dec 30, 2017.

  1. mikifantastik98

    mikifantastik98 Advanced Member

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    Last edited by mikifantastik98, Mar 15, 2019
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  2. ShadowOne333
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    ShadowOne333 GBAtemp Guru

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    I think the reason why they say the RetroArch NSP is not officially supported is because the NSP itself is bundled with a version of the retroarch.nro.
    And what NRO might that be? From what I know, it's the latest Stable, so 1.7.6 to this point of writing.
    So no wonder they don't support it, if you use that one you are stuck in a pretty obsolete version of RetroArch.

    But why obsolete?
    Because the current development made in RA Switch is making incredible improvements every day, and only the latest nightly versions will give you the latest developments made to it.

    That might be the main reason.
    But I'm just guessing :P
     
  3. sj33

    sj33 GBAtemp Psycho!

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    The reason for the NSP not being supported is because title replacement is the only method supported by the RetroNX team now. Other methods may work, but no support will be provided. It's that simple.
     
  4. Link2811

    Link2811 Member

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    So, basically, you're saying that the NSP is not supported because the NSP is not supported ? :P
     
  5. ShadowOne333
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    ShadowOne333 GBAtemp Guru

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    So I guess that means the NSP is not supported then? :lol:
     
  6. regnad

    regnad Button Masher

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    m4xw has just released GlideN64 3.0 for Switch:

    https://mobile.twitter.com/m4xwdev/status/1106605475716612096

    As a dumb noob, can someone please explain what this is? Does this replace the svc patch version m4xw released a month ago, or is this a different side version? Does this use the same recommended settings as previous "new" versions?
     
    Last edited by regnad, Mar 15, 2019
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  7. FanboyKilla

    FanboyKilla GBAtemp Regular

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    A newer build of Mupen64Plus that uses the GlideN64 Graphics Plugin. So in other words, it's more better! :D

    TESTING NOW!
     
  8. regnad

    regnad Button Masher

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    Does it use the same recommended settings? Does it also use svc patches?
     
  9. m4xw

    m4xw Ancient Deity

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    It used it before, but a 2+ year old version.
    ~1000 commits inbetween.
    You dont want the changelog xDD
     
  10. FanboyKilla

    FanboyKilla GBAtemp Regular

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    Yes it has all the same settings, it's a drop in replacement for the Mupen64Plus-Next core.

    I'm still testing right now but so far I have discovered one issue that I wasn't having in the SVC Build from 3-7-2019. I'm gonna update my RA to the latest nightly and see if that helps anything. I doubt it will but I'm gonna try it anyways. :)
     
  11. regnad

    regnad Button Masher

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    What's the issue?
     
  12. m4xw

    m4xw Ancient Deity

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    Last edited by m4xw, Mar 16, 2019 at 12:35 AM
  13. FanboyKilla

    FanboyKilla GBAtemp Regular

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  14. m4xw

    m4xw Ancient Deity

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    also seems to fix killer instinct (still runs slow tho :( )
     
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  15. regnad

    regnad Button Masher

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    Indiana Jones has forever been a problem with emulated N64 though, hasn’t it?
     
  16. m4xw

    m4xw Ancient Deity

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    Factor 5 games in general.
    New GLideN64 handles most of them decent.
     
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  17. Milenko

    Milenko GBAtemp Advanced Maniac

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    Oct 16, 2017
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    I tried to make an .info file for the new core so it didn't show up as the same as the last mupen core, but renaming it and making an .info the same name as it doesn't seem to work? Is it just me?
     
  18. FanboyKilla

    FanboyKilla GBAtemp Regular

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    You have to rename the .info file AND edit the "display_name" variable inside the file. Also make sure that your .info filenames are the same as your core .nro filenames.
     
    Last edited by FanboyKilla, Mar 16, 2019 at 1:45 AM
  19. DaniPoo

    DaniPoo GBAtemp Advanced Fan

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    Jan 2, 2013
    Tested it with TLoZ - OOT, it seems to have some graphical issues that was not present before. Altough I haven't seen any graphics issues in game.
    Only during the N64 logo and title screen

    Nice to hear that this one should have better compatibility with some games though :)
     
  20. m4xw

    m4xw Ancient Deity

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    Needs different settings with new GLideN64
    The fix should not affect anything, tests need to be done with Indiana only (if it crashes in different levels or after a while)
     
    Last edited by m4xw, Mar 16, 2019 at 2:03 AM
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