Homebrew RetroArch Switch

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I'm just wondering what I need to do to use Ozone. It has never showed up for me when I go to menu driver option even though there's files for it in the retroarch folder.
 
Hello! Bug Report!

Cave Story Bug:

After installing the CaveStory.zip through Online Updater/Online Contents, I proceeded to load the Cave Story NXEngine Core.

The game loads up perfectly, but...no enemies move, they're all floating stagnant, even the NPCs are floating one time above there normal positions. So the game can't be progressed.

Other cores run fine, at least the dozen I've tried.
 
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I'm sry, I can't get to launch HBL through a game on the latest kosmos package (11.9). Any help would be great to gain dynarec mode.
https://gbatemp.net/threads/homebrew-menu-loader-legal-nsp.518433/
But it is running well in atmosphere 0.83

--------------------- MERGED ---------------------------

Hello! Bug Report!

Cave Story Bug:

After installing the CaveStory.zip through Online Updater/Online Contents, I proceeded to load the Cave Story NXEngine Core.

The game loads up perfectly, but...no enemies move, they're all floating stagnant, even the NPCs are floating one time above there normal positions. So the game can't be progressed.

Other cores run fine, at least the dozen I've tried.
this version run well
https://gbatemp.net/threads/nxengine-cave-story-doukutsu-monogatari-reimplementation.503313/
 
Last edited by angelhp,
Hii! Is anyone playing Sonic CD via RetroArch?
I am confused on what's needed to get the game to run. Do I have to pack it into one file?
and which core is necessary for it? Thank for paying attention to me. :o
https://docs.libretro.com/library/genesis_plus_gx/

I'm personly using .chd file as it saves a lot of storage space. If you want to use .chd, use any nightly build that's 07/01/19 or older (or stable) as it seems to be broken on newer releases (i tested all of them).
 
Last edited by Deleted member 413168,
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[URL]https://docs.libretro.com/library/genesis_plus_gx/
I'm personly using .chd file as it saves a lot of storage space. If you want to use .chd, use any nightly build that's 07/01/19 or older (or stable) as it seems to be broken on newer releases (i tested all of them).
GenesisPlus GX as whole is broken or just chd support?

Could you open an issue on github?
[/URL]
 
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PLEASE HELP:

RetroArch 1.7.5 is running well on my Switch !
GBA, MAME, 2600... All without any problem !

Now I tried Vice core to run C64 game "H.E.R.O."
The game starts fine, but I need to press "F1" ingame to start the actual game.

Is there any "howto bind keys" for Retroarch Switch ?
I would like to bind "F1" to "L1" if possible ...

Any ideas ?

Thanks
Tom
 
Last edited by blogbuchstabe,
Hi guys, i have retroarch nro version and i tried an NES game "super mario bros" the games feels too fast. is there a solution for this? tried different cores with same results. is there a frame limit option?
 
I'm having terrible luck with RetroArch...i'm on 1.7.5 (NRO version) and half the things I try to load don't work...I've tried a MAME ROM (TimeKillers) and it don't work...I tried PCE-CD game and it crashed the system (I have the Syscard3.0.pce installed, it gets to the "Press Run Button" screen and then it crashes the system)...I can get SNES to work, but nothing else so far
 

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