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i see. thanks btwYou can request whatever you like, I'm not in a position to fill them. I just update the list.
I'm surprised nobody ported Rogue Galaxy to the switch yet, that's a fantastic JRPG gamecan i request ps2 Shadow Hearts, Shadow Hearts 2 and Rogue Galaxy?
yes and that's why i'm hoping for someone will do itI'm surprised nobody ported Rogue Galaxy to the switch yet, that's a fantastic JRPG game
Give your AI boyfriend these if you'd are interested in porting a 360 game to switch.
any plans to turn it into an interactive search list/menu? i'd feel easier to search for what you want that way. kinda like Vitadb by rinneGive your AI boyfriend these if you'd are interested in porting a 360 game to switch.

Probably not because distributing the NROs without the copyrighted material isn't really in demand. Anyone who can figure out the iso's and all that can figure out how to get an NRO on their SD card lolany plans to turn it into an interactive search list/menu? i'd feel easier to search for what you want that way. kinda like Vitadb by rinne
can i request ps2 Shadow Hearts, Shadow Hearts 2 and Rogue Galaxy?
no no i just meant as a pure database for look up and search purposesProbably not because distributing the NROs without the copyrighted material isn't really in demand. Anyone who can figure out the iso's and all that can figure out how to get an NRO on their SD card lol
Is there any information about this project? Framerate? Overclock needed etc..GE 007 (X360): https://easyfileupload.io/d/RiyBTYB0
Perfect Dark (X360): https://easyfileupload.io/d/GrZmy9Y4
Contains only nro. Extract your game to game folder using xbox extract tools
Sorry my guy.Is there any information about this project? Framerate? Overclock needed etc..
It's nice to know it's possible to achieve, but posting the data on GitHub or a similar site is the standard, without it hosted where the source code can be viewed, it might be fine for some, but I cannot recommend it to anyone.I'll have it on Github at some point.
Thanks. That's some awesome work pal. Is it possible to lock the framerate to 30 on handheld?Sorry my guy.
It runs at 45-60fps on stock handheld, 60fps on stock docked.
Achievements work.
Multiplayer split screen works / or just with bots.
Uses NFS:MW (thanks StevenND) as its base, so uses the same renderer.
I'll have it on Github at some point.
Hey, you're right. It does look untrustworthy like this. Let me look into an account. Sorry.It's nice to know it's possible to achieve, but posting the data on GitHub or a similar site is the standard, without it hosted where the source code can be viewed, it might be fine for some, but I cannot recommend it to anyone.
If you want to try and do it, yourself, the video below seems like it may get you to the C files.
Then, Google "r opencode", as they post when all kinds of big names (Deepseek, etc) are giving away free tokens.
Deepseek seems to have, really, come up with it's newest update, is very cheap, and has 'allegedly' been training off of Claude for a while.
But, above all, be sure to do your research and, maybe, give the AI one of the previous ps2recomps from the Github in the OP so you don't have to start from scratch.





