Hmm I wish we could map L3 and Plus both to P1 Start at the same time. But I guess that is not possible atm.
i like FCEUmm
format of card? exfat or fat 32?
Sounds a bit like the "archive bit issue". Did you use a Mac?
Exfat on a mac. Tried it on fat32 on a windows pc and it works. However, this will require using a second sd card for the emulation since there is a 4GB limit so I cant include large NSP games on it and therefore need to use a separate sd for it. Is there no way to get retroarch working on exfat? In the best of worlds I would like to use a single large sd card for all my game NSPs and roms.
You can install larger nsps through usb or just use an nsp splitter.
I'm sure this has been asked before in this thread but there's almost 200 pages so it's hard to find anything on it.
I'm having trouble getting audio to work in ps1 games with multiple bin files.
I saw it mentioned to convert the games to iso or single bin+cue then convert that to PBP using PSX2PSP but that didn't solve the issue, am I missing something?
Is it really that hard to dig the info that n64 emulation AT THE CURRENT MOMENT is not in a great state? It needs arm64 dynarec (google for more info if interested) which is as i may presume is almost finished and will be released very soon. But at that moment your only option is to bump OC to maximum and tweak other settings and it may run semi-decent.Can anyone suggest anything to do with n64 games and bad audio?
Crackling etc..
Tried a clean install of retroarch same issue...
Running
6.1.0
Reinx
n64 roms from Cylum...
PSX works great no issues as do the other consoles, nes/snes etc. and mame
To quote myself from a posting that got swamped, by "but what about me" postings, as usual.
Core settings: bilinear filtering 3point, framebuffer deactivated,
System settings: 1.7 OC
Video Settings: threaded video on, vsync off
Driver Settings: driver audio switch_thread
= no sound crackle on Zelda OOT.