Homebrew RetroArch Switch

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Last edited by m4xw,
That error would happen if the patches dont apply - as in you used fusee.
Tho I rule that out based on the informations he gave me.
Also I call that ghost Issues :P
the svc ones? how could it be? i tried launching cfw and cfw+ftp (as i use it regurarly) ... what should happen so that these patches wont apply? And why i kept getting this error after going back to fusee and getting my old working core back?
 
Last edited by bad361,
I can't thank you enough! Finally able to play PepsiMan. Will look for other nice PSX games too. Was never able to afford PS1, so have to look for some good games.
Check out Intelligent Qube, also knows as Kurushi Final. Great little puzzle game. Spyro was pretty dope, as is Crash Bandicoot 1 and 2. Syphon Filter is great. So is Metal Gear Solid. Resident Evil 1, 2, and 3 are must haves. Jet Moto is always fun. Let's not forget Final Fantasy 7, 8, and 9! Oh, Vigilante 8 is awesome for multiplayer. And Driver for single player! How the hell could I forget the Tomb Raider series?!

If anyone can find me a copy of the lost Playstation game known as Petscop, I'd forever be in your debt!
 
Last edited by , , Reason: Added a few games, fixed typos.
I'm playing Kingdom Hearts Birth By Sleep at amazing framerates using Lakka but this is a hassle and requires me to use a FAT32 smaller microsd and has to be launched from RCM obviously. Switch can clearly do PSP albeit with some graphical glitches in FMVs and other smaller things, so how come we haven't seen PPSSPP core added yet?
 
GTA psx freezes as soon as you try and start a mission, is this the nsp finally biting me in the ass?
 
hey there guys long time lurker :) i have a problem so i have done everything i am supposed to do to use the new patches and versions and all that stuff :) and worked just fine next time i booted :) holding r on the app i set does nothing just boots it like normal don't why any ideas ?
 
hey there guys long time lurker :) i have a problem so i have done everything i am supposed to do to use the new patches and versions and all that stuff :) and worked just fine next time i booted :) holding r on the app i set does nothing just boots it like normal don't why any ideas ?
Check your loader.ini and follow the guide for it here
https://gbatemp.net/threads/use-atmosphere-to-access-full-ram-with-homebrews-without-nsp.521240/
Make sure the title ID matches the game you use. Different region games have different title IDs. “=app” wouldnt work for me for some odd reason so I was forced to use the title ID. Make sure your using the latest atmos too.

Hopes this helps!
 
I'm playing Kingdom Hearts Birth By Sleep at amazing framerates using Lakka but this is a hassle and requires me to use a FAT32 smaller microsd and has to be launched from RCM obviously. Switch can clearly do PSP albeit with some graphical glitches in FMVs and other smaller things, so how come we haven't seen PPSSPP core added yet?
IIRC PPSSPP will use the same dynarec that's used in the current N64 core since they're both using the MIPS architecture, but I guess we have to wait for N64 support to be finished before work starts on PSP.
 
I'm playing Kingdom Hearts Birth By Sleep at amazing framerates using Lakka but this is a hassle and requires me to use a FAT32 smaller microsd and has to be launched from RCM obviously. Switch can clearly do PSP albeit with some graphical glitches in FMVs and other smaller things, so how come we haven't seen PPSSPP core added yet?
There have been technical obstacles, some of which have been overcome. Follow this if you want to see how things progress.
 
what is the correct way to update the Nightly version ... via online update ???
- update assets
- update core
... and ? ... nothing more?
if possible ... I dont want to throw the old retroarch and put new version every week.
Thanks in advance.
 
what is the correct way to update the Nightly version ... via online update ???
- update assets
- update core
... and ? ... nothing more?
if possible ... I dont want to throw the old retroarch and put new version every week.
Thanks in advance.

I generally have updated the retroarch.nro that goes in the switch folder and then any cores that are in active development that I’m interested in such as mupen64.

The only time I’ve overhauled everything is stable releases.
 

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