Homebrew [RetroArch] Nightly builds here!

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So can we expect some optimization in those cores coming? is GPU Rendering only usable with kernel acess?

Well... given that they're just in a alpha state and that they've just been ported, I think it's safe to assume plenty of optimization will still follow.
It's just important that remember that in some cases, there's limits to how much something can be improved. ;)
 
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Thank you

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I would also like to know if you can use circle pad because that was the reason I accidentally turned off all my controls.
You can change the inputs in the settings/input user 1 binds in the retroarch menu, change the dpad binds using the circle pad. But this will change any other retroarch core you have. I'm assuming this will be changed when they give an official release.
 
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You can change the inputs in the settings/input user 1 binds in the retroarch menu, change the dpad binds using the circle pad. But this will change any other retroarch core you have. I'm assuming this will be changed when they give an official release.
Status report:

Got controls working and Can use circle pad and d-pad just like vc
 
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Could you recommend some? I never played much pc-engine stuff so I missed out on these.

Im mainly into PC-Engine for Shmups and obscure japanese games :P I know thats not everyones cup of tea. But here is some fantastic shmups:

Aldynes
Download I
GunHed
Magical Chase
Soldier Blade
Super Star Soldier
Violent Soldier

Here are some cool PC-Engine CD games. I havent actually tried them on Retroarch 3DS. Dont know if they works ^^

Cotton: Fantastic Night Dreams
Download 2 Gate of Thunder
l-dis
legion
Lords of Thunder
Metamor Jupiter
Nexzr Special
Rayzanber II
RayXanber III
Star Parodier
Terra Forming
 
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