literally for the extra memory. I have a 32GB micro. But only a 8GB regular SD.
You can use a microsd adapter. I think it'll work fine
literally for the extra memory. I have a 32GB micro. But only a 8GB regular SD.
yeah, but now I have 2 slots for memory instead of 1. I got 2 16GB Micro SDs. Like I said, just extra.You can use a microsd adapter. I think it'll work fine
yeah, but now I have 2 slots for memory instead of 1. I got 2 16GB Micro SDs. Like I said, just extra.
right now, there's no Dreamcast Emulator, right?
Really want to play Shadowman on my 3DS, haha
NullDC for pc. Chankast might have been the one causing you issues.Is there non-garbage PC Dreamcast emulation yet? Last time I checked, it was finicky and prone to constant issues,
NullDC for pc. Chankast might have been the one causing you issues.
Which revision did you use? The newest and final version for nulldc is 1.0.4. Demul had an update not too long ago on 9/25/15.NullDC was extremely unpleasant last time I used it. It'd do the job, but only with some finagling on a per-game basis.
Makaron showed promise, but didn't have a usable GUI.
I never did mess much with Demul though.
If you are on a N3DS, you can try the ps1 version of Shadowman.right now, there's no Dreamcast Emulator, right?
Really want to play Shadowman on my 3DS, haha
You won't get Dreamcast emulation anyway. The 3DS (even n3DS) isn't fast enough.Which revision did you use? The newest and final version for nulldc is 1.0.4. Demul had an update not too long ago on 9/25/15.
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If you are on a N3DS, you can try the ps1 version of Shadowman.
o3DS is very meh right now.How's emulation on o3ds?
I'm barely getting 30fps in cps1. Gba is nice though.
Reicast is the way forward. (I hear Demul isn't bad either but I don't use it for DC stuff)Is there non-garbage PC Dreamcast emulation yet? Last time I checked, it was finicky and prone to constant issues,
That should be fixed with *hax 2.5.Reicast is the way forward. (I hear Demul isn't bad either but I don't use it for DC stuff)
Ok, so, I did some testing with Seita, wasn't clear to me but RAM availability is very different on new 3DS if you use .cias or .3dsx builds of cps2/neo cores :
with cia :
metal slug 2 runs
kof 96 runs
Marvel vs Capcom runs
with 3dsx :
metal slug 2 crashes when unzipping and being put in RAM
kof 96 crashes when unzipping and being put in RAM
Marvel vs Capcom when unzipping and being put in RAM
(metal slug 1 and Street Fighter Alpha 2 both run fine)
so keep that in mind when posting stuff regarding those cores, and wait for SmeaHax 2.5 I guess :\
I'm saying you're correct.Literally what I just said(?)^^
I have the 19th builds on my 3DS. It's launching fine for me.Hm. FCEUMM fails to launch and freezes the system. This is an issue on 18th and 19th builds but does not occur with ones prior.
3dsx, 9.9 N3DS XL, tried launching via ironhax, themehax, smealum's HBL and Masher's grid HBL.