You're funny. That would never get anywhere near reasonable speeds. SNES9x doesn't even run full speed, we have to use CatSFC. Which works great.Can you port BSNES (Accuracy)?
Damn, no MSU1 support?You're funny. That would never get anywhere near reasonable speeds. SNES9x doesn't even run full speed, we have to use CatSFC. Which works great.
IDK, just Google "Does CatSFC support MSU1?".Damn, no MSU1 support?
It doesn't D:.IDK, just Google "Does CatSFC support MSU1?".
Not really. Sorry.There are a way for boost the FPS on SNES and gpsp with the cias or 3dsx on old3ds? i have only 16 or 20 FPS .
Lol, most of my tests have been with Mario Paint and DKC.im so very impressed by catsfc. it runs Super Turrican II, Mega man X2 & X3, Axeley Super Nova, Donky kong country etc. etc. etc. all of them is most of the time 60 fps with some framedrops here and there. But they havent even started tweaking the emulator as I understand. So this is freaking AWSOME!!!!
BlargSNES lags behind in compatibility, speed, special chip support. The only pro Blargsnes has is the 4:3 ratio screen
The only way to even have a chance at full speed on o3DS is to have a kernel exploit. If you have a non-exploitable console I suggest you get an n3DS and run tubehax 2.1.What do you think about Retroarch will run to a very playable speed on O3DS, in a next future? It's very possible, or only is being developed for N3DS capabilities?
The only way to even have a chance at full speed on o3DS is to have a kernel exploit. If you have a non-exploitable console I suggest you get an n3DS and run tubehax 2.1.
Retroarch and Blargsnes are compiled differently. To run Retroarch on o3ds at fullspeed, it would require being completely remade from the ground up.this is false. how come blargsnes is fullspeed WITHOUT kernal exploit on my O3DS fw 10? But it is very hard to achive, yes!
Retroarch and Blargsnes are compiled differently. To run Retroarch on o3ds at fullspeed, it would require being completely remade from the ground up.
Because blargSNES is made from the ground up for the o3DS. Unlike RetroArch where they're all ports. You would need kernel access to get most of these running full speed of the o3DS.this is false. how come blargsnes is fullspeed WITHOUT kernal exploit on my O3DS fw 10? But it is very hard to achive, yes!
Actually, any homebrew can do that. Just press the home button before you shut the 3DS.Retroarch continues working for me after I close the screen, I just paused the emulator first. using 3dsx files on o3dsXL via tubehax.
Actually, any homebrew can do that. Just press the home button before you shut the 3DS.
It's not possible to make a 3dsx of nestopia, not sure why but you can go over 4.4mb for those.
The .cia versions compiled from the same exact sources so I don't know why are they so slow. They were added to give people choice. Hopefully it's just a tool chain issue or somethin like that.
Yeah, that would rock!
Unfortunately, that will never happen. Emulation with stereoscopic 3D on NES will probably never happen, SNES is more unlikely and N64 is a big NO...
The 3D classics aren't emulated though. They're ports.You're forgetting the 3D Classics games. NES is runnable, and if Genesis is I bet SNES would be as well.