It's automatic
Do I then need to adjust anything in the settings for RetroArch for it to take advantage of it?
It's automatic
Do I then need to adjust anything in the settings for RetroArch for it to take advantage of it?
You need to dump your DSP files using DSP Dumper. Takes 2 seconds and you'll get 20-30 extra fps when you switch audio driver to DSP instead of ctrsnd. Audio will still suck on most games, but framerate will improve drastically.
I'm playing Chrono Cross right now. Holds around 50-60fps, though audio is still bad. I haven't play through more than the intro, but I had 60fps in-engine for FFT, though I didn't try audio. DoDonPachi is 60fps with great audio.
Edit: Just tried FFT with audio. Only getting between 40-50fps, but that's completely playable for this game. Audio is much better than Chrono Cross.
Are you doing something different than I am? I dumped DSP and set the audio driver to it.
For FFT I'm getting frame rates in the 19-25 range.
I have only tried FFT and FF7, but I'm not noticing any improvement at all.
Are you playing it on a N3DS?
Well, with psx, DSP won't make much of difference at all - when playing any ps1 games, it's better to have vsync/audio sync off to have anywhere near full speed.
If all else fails, the GBA VC inject works perfect. I'm already far into the game near the end, where the game gets serious! Really addicting game, but NOT friendly to first timers. I'm doing the challenge where you choose a job from a crystal and stick to it. So basically one job per crystal for a total of 4 jobs per character. It helps you not switch too much and finish leveling them up.Anybody have any luck getting Final Fantasy V (GBA) to work on gpsp? I see a couple of posts about a specific ROM Hack with the upgraded music, I'm just trying to run it plain. Every time I try to play the game on the latest stable libretro release, it crashes with an unexpected error has occurred.
Did you go into the Driver settings and chose DSP for sound?Is the DSP stuff still useful? I'm trying to load it in PCSX r22 and it's not finding it even though the file is there
If all else fails, the GBA VC inject works perfect. I'm already far into the game near the end, where the game gets serious! Really addicting game, but NOT friendly to first timers. I'm doing the challenge where you choose a job from a crystal and stick to it. So basically one job per crystal for a total of 4 jobs per character. It helps you not switch too much and finish leveling them up.
I was going to play FFVI on GPSP but that kept crashing. So I just went with the GBA VC instead, my files are throwaway files anyways. Nothing I want to preserve.
There's potential if somebody makes a GPU renderer, but don't hold your breath for that.Im still loving the ablility to play resident evil 2 and 3 on the go and getting around 60fps out of cutscenes, does anyone think there is room for improvement with pcsx?