Just compiled the latest Snes9x-Next and noticed if I change the resolution to anything apart from the default one the game slows to 50 FPS?
It all works fine here, normal, S-FX, SA-1, C4 chip games. Rock solid 60fps no matter the resolution except on Yoshi's Island intro screen (47-53 fps) which is to be expected, IIRC. NTSC TV though.
@[member='Toad King'], the Mednafen PCE core seems to act up a little bit on a limited number of games (
Ninja Spirits, Daimakaimura and R-Type (Hu-Card) so far). No-Intro set, and the same games work great in Win and Linux version. Resolution change does not fix anything. All other games work as expected. Anyone could confirm/infirm this?
Well without being harsh or anything, do any of the devs actually have a crt monitor?
This resolution changing is just changing the ratio.
I think retroarch is still scaling the resolution to the ratio setting.
The purpose once again is to get scanlines going, RETROARCH does not do that with this resolution build.
The tv actually has to receive the lower resolution without any scaling by retroarch, right now it's not.
It's physically not possible otherwise due to how crt's work.
Also noticing slight sound juddering in most cores and slowdown, for example Marvel vs Capcom.