I know that there is alreally a PRBoom port on the 3DS and the easiest engine to port on any platform, but the question is...
Is possible to port ZDoom on the 3DS?
Is possible to port ZDoom on the 3DS?
yes, it is possible... next questionI know that there is alreally a PRBoom port on the 3DS and the easiest engine to port on any platform, but the question is...
Is possible to port ZDoom on the 3DS?
The latest CIA Prboom works great no crashes and runs great on my N3DS.I've got PRBoom on both my 3DS systems. Problem is, it has a disconcerting habit of crashing in the second stage, even on my New 3DS which has double the cores and RAM. Not that I'm a HUGE fan of that kind of game, but the Game Boy Advance version of DOOM is too damn scaled down for me to play it for more than ten minutes.
Never had a crash on PrBoom on my Orig 3ds and i have completed doom and doom 2 several timesI've got PRBoom on both my 3DS systems. Problem is, it has a disconcerting habit of crashing in the second stage, even on my New 3DS which has double the cores and RAM. Not that I'm a HUGE fan of that kind of game, but the Game Boy Advance version of DOOM is too damn scaled down for me to play it for more than ten minutes.
The version from the "starter pack"? That's odd - didn't know it was in a starter pack. Where did you get it from?Always crashes for me. Then again, I'm using the version of the game that came with the starter pack, and not the CIA.
No matter. I installed Doom on my PSP, and I really don't think the game is for me. I found myself getting lost about four stages in when the level designs got long and labyrinthine.
smealum's compilation of homebrew apps that plailect recommends on the first step of his a9lh guide includes a few useful apps, a few obsolete hax, and a couple of random things including prboom. if you follow plailect's guide precisely, you end up with a 3dsx version of prboom in the homebrew launcher. it can be easily deleted from the sd card if you don't want it, of course, so it's no big deal.The version from the "starter pack"? That's odd - didn't know it was in a starter pack. Where did you get it from?
This like this tend to have old/outdated versions bundled together. Not sure if this is the case here - but I tend to avoid them for that reason.smealum's compilation of homebrew apps that plailect recommends on the first step of his a9lh guide includes a few useful apps, a few obsolete hax, and a couple of random things including prboom. if you follow plailect's guide precisely, you end up with a 3dsx version of prboom in the homebrew launcher. it can be easily deleted from the sd card if you don't want it, of course, so it's no big deal.
Same here.I've got PRBoom on both my 3DS systems. Problem is, it has a disconcerting habit of crashing in the second stage, even on my New 3DS which has double the cores and RAM. Not that I'm a HUGE fan of that kind of game, but the Game Boy Advance version of DOOM is too damn scaled down for me to play it for more than ten minutes.
https://smealum.github.io/3ds/The version from the "starter pack"? That's odd - didn't know it was in a starter pack. Where did you get it from?
Doom port on the 3DS includes mini map on the bottom screen when pressing tab imo 3DS might be definitive way to play classic doom port for new players.Always crashes for me. Then again, I'm using the version of the game that came with the starter pack, and not the CIA.
No matter. I installed Doom on my PSP, and I really don't think the game is for me. I found myself getting lost about four stages in when the level designs got long and labyrinthine.