[request] code.bin for Inazuma Eleven GO 2: Neppu

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Plasma Shadow, Jan 31, 2015.

  1. Plasma Shadow
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    Plasma Shadow GBAtemp's Artificial Lifeform

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    I have no fucking idea.
    Looking on the code.bin, it edits data f the save to unlock (MK7) everything, or inject (ORAS)
    Is it possible for someone to make one for the game int he title to unlock characters that are not distributed anymore?

    Level-5 did Wi-Fi downloads for some characters and items back in 2013, but are no longer distroed, so im wondering if there is a chance a code.bin could be made to 'inject' those missing characters/items into my game?

    If not, then close/lock this thread, thanks c:
     
  2. ultimatetemper

    ultimatetemper GBAtemp Fan

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    Weird, I could download Yuuichi and Shuu (and the rest of characters) when I beat Tsukigami Clan (the version-exclusive team)
    Although some save editor could be cool to unlock the linking-only features to the save without linking.
     
  3. Plasma Shadow
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    Plasma Shadow GBAtemp's Artificial Lifeform

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    I have no fucking idea.
    When did you download them?
    I just beat Tsukigami today, but didnt try to download anything
     
  4. ultimatetemper

    ultimatetemper GBAtemp Fan

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    After beating Tsukigami Clan, I tried to download, and then I got Yuuichi and Shuu.
     
  5. Plasma Shadow
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    Plasma Shadow GBAtemp's Artificial Lifeform

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    I have no fucking idea.
    When though?
    I just tried, and i got the message 'No New Data was found'

    EDIT: Turns out I need to update the game to get downloads, and on an EU system using regionthree, this isnt possible, so I am hoping someone can develop a code.bin for this game.
    Also, Yuuichi and Shuu events were limited to a specific peroid (a few months), so even if I could download, I wouldnt be able to get them two, and thats one of the reasons I am requesting a code.bin
     
  6. ultimatetemper

    ultimatetemper GBAtemp Fan

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    Well, I used Gateway (without any updates) and I could perfectly download those players.
    Maybe it's because Gateway and RegionThree don't handle online the same way.
    Well, good luck, maybe that code.bin will unlock also what I want, the linking-only features.
     
  7. Plasma Shadow
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    Plasma Shadow GBAtemp's Artificial Lifeform

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    I have no fucking idea.
    I did order my GW yesterday, and when did you download Yuuichi and Shuu? Their events ended in 2013 according to the official site...
    (are you using ROM or retail cart through Classic Mode?)
     
  8. ultimatetemper

    ultimatetemper GBAtemp Fan

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    ROM, downloaded data around summer 2014 when I beat Tsukigami Clan and everthing distributed was unlocked on the game.
    Right now I tested Big Bang's download function and worked flawlessly.
    You have my Neppu data to test here:
    http://filetrip.net/3ds-downloads/g...-chrono-stone-neppuu-jpn-save-1-2-f32993.html
    and you can see Yuuichi and Shuu are unlocked.
     
  9. Plasma Shadow
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    Plasma Shadow GBAtemp's Artificial Lifeform

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    I have no fucking idea.
    Hmm, im using a retail cart, well ill try the save out when my Gateway arrives.
    I tried My Big Bangs (cart) download, and it worked.

    Although once, I did download from Neppu, an i got the notifications on Inalink, but all it had was the messages saying something was in the Raimon Ship. Nothing was there, it didn tlist the items or anything ;-;
     
  10. ultimatetemper

    ultimatetemper GBAtemp Fan

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    I think it's better to download everything once you beat the version exclusive team.
    And when you get the Gateway, you can install the update to see if that was the issue.
    My savegame has every download thing unlocked, you should dump your save from your retail cart and download the ROM somewhere to test the issue.
     
  11. Plasma Shadow
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    Plasma Shadow GBAtemp's Artificial Lifeform

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    I have no fucking idea.
    I do plan to do that, thank you!
    Although I would still want a code.bin if it can unlock linking, because i am sure it is only a flag check
     
  12. ultimatetemper

    ultimatetemper GBAtemp Fan

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    Yes, a code.bin for all Inazuma Eleven GO games would be cool, specially on Light/Shadow.
     
    Zanark11 likes this.
  13. Zanark11

    Zanark11 GBAtemp Regular

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    Hi, I would like to ask for any of you, what I unlock when I link the game? ( I think I will buy the Wildfire(Neppuu) version
     
  14. Plasma Shadow
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    Plasma Shadow GBAtemp's Artificial Lifeform

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    I have no fucking idea.
    You unlock a few more routes ( 1 or 2), and the chance to face The Excellar (Tsukigami no Ichizoku x Vamptym)
     
  15. Zanark11

    Zanark11 GBAtemp Regular

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    So I can recruit Garshya in my version =), the only players I can´t recruit from is the Vamp Team right? The rest , everybody, I can recruit?
     
  16. Plasma Shadow
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    Plasma Shadow GBAtemp's Artificial Lifeform

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    I have no fucking idea.
    Yeah.
    Garshya - Neppu
    Vanfeny - Raimei
     
  17. Zanark11

    Zanark11 GBAtemp Regular

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    Thanks for answer my questions =), and about these codes you will do for GO 2 Neppuu, you think would be possible for the GO Light/Shadow and for the new one Wildfire/Thunderflash? And these codes injection I will need to have the Gateway card?
     
  18. Plasma Shadow
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    Plasma Shadow GBAtemp's Artificial Lifeform

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    I have no fucking idea.
    I dont know how to make them, I am *hoping* someone who can will see this and kindly make one for users, but those chanses are slim for such an unknown game.

    And no, it utilizes the browser exploit.
     
  19. Zanark11

    Zanark11 GBAtemp Regular

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    So it will be like you already said, the new pokegen for ORAS, I used that code it was awesome, so I hope too someone do that kind of code =)
     
  20. ultimatetemper

    ultimatetemper GBAtemp Fan

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    You can recruit Garsha without linking.
    You need linking to transfer players from the Vamp Time for your game, to face The Excellar and to unlock 2 routes.
    BTW, does that browser exploit code work inside emuNAND? I never tried.