Removing Padding For Gamecube Discs For Use On Wii

Discussion in 'Wii - Hardware, Devices and Utilities' started by godreborn, Nov 13, 2010.

  1. godreborn
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    Member godreborn GBAtemp Advanced Fan

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    I know u can remove padding from wii games to make them much smaller, but is this also possible with gamecube games? thanks
     
  2. pokefloote

    Member pokefloote GBAtemp Addict

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    Yup... The GC Animal Crossing is only like 16 MB with padding removed.
     
  3. person66

    Member person66 If it isn't edited, it isn't a true person66 post

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    Just going to point out this has been asked before...

    And Answered:
    If you use Google you can find some other ones too, I've used gc-shrink, but it's a command line utility, so im not sure if you'd want to use it
     
  4. giantpune

    Member giantpune GBAtemp Addict

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    before you go shrinking all your games, you should do 1 or 2 and then test them out.

    i blindly shrank all my games first and then found that there are things that matter that were not addressed by that game shrinker. this is why you may read about people saying that wode, SD boot, and ( possibly ) diosmios wont work with shrunken games.

    things to consider are file alignment ( and final padding if not burning the game to media for playing ).

    after finding that all my games were useless in wode, i deleted them, re-dumped them, and wrote my own code. this code only aligns the files in he game, so for games with a bunch of files, it doesnt do anything. and for other games, they want be quite as small as they could be. but the good news is that i asked people to test some games out and so far, there are close to 400 games tested and working on wode. http://code.google.com/p/qtwitgui/source/b...hrinkthread.cpp
     
  5. WiiPower

    Member WiiPower GBAtemp Guru

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    Audio streams need a 32KB alignment. If they don't have it, the games crash even before sending the dvd audio command. This wouldn't be a problem, but some shrinkers, i don't know which, ignore this important "detail". If a game does not contain audio streams, then shrinking them with about any shrinker should be fine.

    PS: NeoGamma has an option to fake 32KB alignment for audio streams, but it's not widely tested and it's only done for .adp files. Ikaruga for example seems to work with it, even if the game image is ruined by shrinking it with wrong alignment.
     

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