[Release] Wii U Ticket Info

Discussion in 'Wii U - Hacking & Backup Loaders' started by DaBlackDeath, Nov 18, 2016.

  1. DaBlackDeath
    OP

    DaBlackDeath .::[ lone wolf ]::.

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    Hi there, usually I don't post any of my shitty tools here. I create the tools just for me because there are no tools out or the already released tools are not that what I want.
    Well, even though there is a tool called "UtikReader" and it's good, @[Truth] encouraged me to post my tool also. I made this to get the ID/Key faster with all my dumped tickets.

    And here is it. Wii U Ticket Info, a tool that show you TitleID/TitleKey and mostly the correct name of app/game of a title.tik. Oh well, it supports multi-tiks which are contain more than one ID/KEY.

    I release it AS IT IS. This means there wont be any big updates or changlogs. It's a fun project but if it helps someone - fine.

    Sorry for bad english and feel free to test this tool :)

    Screenshot

    Code:
    http://www51.zippyshare.com/v/xDcfwW80/file.html
    
    Changelog
     

    Attached Files:

    Last edited by DaBlackDeath, Dec 12, 2016
  2. Cybernatus

    Cybernatus Advanced Member

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    Hoho, actually I was just in need of a tool like this. So I'll sure take it with great pleasure, thank you :ha:
     
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  3. Conn0r

    Conn0r GBAtemp Fan

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    This is so helpful I got piles of tickets and I don't know what they go to. Maybe add auto sorting next update.
     
  4. [Truth]

    [Truth] GBAtemp Advanced Fan

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    Awesome tool.
    I hope many people use it to read their tickets and upload the keys to that key site.
     
  5. Conn0r

    Conn0r GBAtemp Fan

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    source?
     
  6. shin-gori

    shin-gori Member

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    Great app, i put a lot of keys in that key site
     
  7. BigPanda

    BigPanda Advanced Member

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    I was rewriting my tool today to add the missing funcitonalities. However, no need now :)

    Thanks
     
  8. yahoo

    yahoo G͝B͢A͜t͞em҉p̡ R̨e͢g̷ul̨aŗ

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  9. TheZander

    TheZander member

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    iAqua, Ryccardo, Conn0r and 4 others like this.
  10. Net-KILLER

    Net-KILLER computer says no

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    Saint Kitts and Nevis
    in a pineapple under the sea
    lol
     
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  11. DaBlackDeath
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    DaBlackDeath .::[ lone wolf ]::.

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    Please don't stop making tools just because someone did a similar tool. Your tool is nice too and I'm sure a lot of users want to test it. So keep motivated and share your work. We need every tool :)
     
    canariobr likes this.
  12. [Truth]

    [Truth] GBAtemp Advanced Fan

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    Is there some kind of queue on that titlekey site?
    I posted a key, and it´s still not on the site.
     
  13. Cybernatus

    Cybernatus Advanced Member

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    I added 2 keys on that site today, they were put in the list instantly. (Received comfirmation message : "Added, thank you")
     
  14. [Truth]

    [Truth] GBAtemp Advanced Fan

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    I got that message too, but when I search the game, I don´t find it.
    I added the keys on thursday.
     
  15. Cybernatus

    Cybernatus Advanced Member

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    I would suggest to try again now, and see if they are finally added. Otherwise it might indicate an invalid ticket or a problem with their system. I assume you've also searched the game by its Title ID too, to be sure another name wasn't flagged on it?
     
    canariobr likes this.
  16. [Truth]

    [Truth] GBAtemp Advanced Fan

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    Yes sure.

    I will try it again.
     
    Last edited by [Truth], Nov 19, 2016
    canariobr likes this.
  17. DaBlackDeath
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    DaBlackDeath .::[ lone wolf ]::.

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    v4d online, now sorting is possible.
     
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  18. Nickname204

    Nickname204 Newbie

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    Hey Cybernatus I have a question for you but don't exactly know how this website works so if get this could you try to message me some how thanks!
     
    Cybernatus likes this.
  19. Jow Banks

    Jow Banks GBAtemp Regular

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    This is a great tool!
    I'm hoping that everyone here uses this along with @dimok789's ft2sd tool and posts up missing keys to "that site"

    It's as simple as:

    Boot CFW
    Launch ft2sd as HomeBrew
    Select "/vol/system (slc content)" [Let it write to your SD card then insert your SD into your PC]
    Launch Wii U Ticket Info on your PC and hit the "Select Folder with your dumped tickets" bar.
    Browse to <your sd card>\ft2sd\rights\ticket\apps then select OK
    Click on "get info of all tickets"

    That's it!

    You can now compare your list with what's on "that site" and add what's missing.
    The only thing to remember is to add only what you purchased on eShop - not your "backups" that you loaded with wupinstaller.


    Update:
    I added 9 new to the list - let's see if someone can do better than me!


    :)
     
    Last edited by Jow Banks, Nov 28, 2016
    DaBlackDeath, Dust2dust and zeldaism like this.
  20. TiMeBoMb4u2

    TiMeBoMb4u2 GBAtemp Maniac

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    What are the prerequisites to run this? I'm on Windows 7 (x64), and I get the following error details upon trying to get ticket info...
    Code:
    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.UnauthorizedAccessException: Access to the path 'C:\USA\Adventure Time Explore the Dungeon Because I DON'T KNOW!\0005000010144000\title.tik' is denied.
       at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
       at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
       at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
       at System.IO.FileStream..ctor(String path, FileMode mode)
       at WiiU_Ticket_Info.Form1.ItemInfoSearch(String )
       at WiiU_Ticket_Info.Form1.button2_Click(Object , EventArgs )
       at System.Windows.Forms.Control.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
       at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ButtonBase.WndProc(Message& m)
       at System.Windows.Forms.Button.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1590.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    WiiU_Ticket_Info
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/WiiU_Ticket_Info_v4e.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1590.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1590.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1590.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1590.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Core
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1590.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Xml
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1590.0 built by: NETFXREL2
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    {2646ca67-fc14-4c4b-9e89-599a7273b690}
        Assembly Version: 0.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/WiiU_Ticket_Info_v4e.exe
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.