Hacking [Release] Virtual Console Creator

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If you are receiving "Cannot Create ActiveX Component" errors, try tu run the app with compatibility set to "windows 7"
 
Is there a detailed video tutorial on how to use this tool?

Alternatively, a detailed step-by-step description would also do.
 
Will this work on 5.5.2 without cfw?
Also do I need to buy the base game or can i get it through other methods, and how do i get the id6.png?
 
Last edited by Phoenix333,
hello
got an error:
Code:
Consultez la fin de ce message pour plus de détails sur l'appel du débogage
juste-à-temps (JIT) à la place de cette boîte de dialogue.

************** Texte de l'exception **************
System.Exception: Impossible de créer le composant ActiveX.
   à Microsoft.VisualBasic.Interaction.CreateObject(String ProgId, String ServerName)
   à VCC.FormMain.TabControl1_SelectedIndexChanged(Object sender, EventArgs e)
   à VCC.FormMain.TabControl1_SelectedIndexChanged(Object sender, EventArgs e)
   à System.Windows.Forms.TabControl.OnSelectedIndexChanged(EventArgs e)
   à System.Windows.Forms.TabControl.WmSelChange()
   à System.Windows.Forms.TabControl.WndProc(Message& m)
   à System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   à System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Assemblys chargés **************
mscorlib
    Version de l'assembly : 4.0.0.0
    Version Win32 : 4.7.2110.0 built by: NET47REL1LAST
    CodeBase : file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
VCC
    Version de l'assembly : 0.4.1.0
    Version Win32 : 0.4.1
    CodeBase : file:///C:/Users/Skual/Desktop/SNES_WUP/VCC%20v0.4.1/VCC.exe
----------------------------------------
Microsoft.VisualBasic
    Version de l'assembly : 10.0.0.0
    Version Win32 : 14.7.2053.0 built by: NET47REL1
    CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
    Version de l'assembly : 4.0.0.0
    Version Win32 : 4.7.2110.0 built by: NET47REL1LAST
    CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
    Version de l'assembly : 4.0.0.0
    Version Win32 : 4.7.2106.0 built by: NET47REL1LAST
    CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
    Version de l'assembly : 4.0.0.0
    Version Win32 : 4.7.2106.0 built by: NET47REL1LAST
    CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Version de l'assembly : 4.0.0.0
    Version Win32 : 4.7.2053.0 built by: NET47REL1
    CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
    Version de l'assembly : 4.0.0.0
    Version Win32 : 4.7.2053.0 built by: NET47REL1
    CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
    Version de l'assembly : 4.0.0.0
    Version Win32 : 4.7.2102.0 built by: NET47REL1LAST
    CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
    Version de l'assembly : 4.0.0.0
    Version Win32 : 4.7.2114.0 built by: NET47REL1LAST
    CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.IO.Compression.FileSystem
    Version de l'assembly : 4.0.0.0
    Version Win32 : 4.7.2053.0
    CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression.FileSystem/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.FileSystem.dll
----------------------------------------
System.IO.Compression
    Version de l'assembly : 4.0.0.0
    Version Win32 : 4.7.2053.0
    CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.IO.Compression/v4.0_4.0.0.0__b77a5c561934e089/System.IO.Compression.dll
----------------------------------------
mscorlib.resources
    Version de l'assembly : 4.0.0.0
    Version Win32 : 4.6.1586.0 built by: NETFXREL2
    CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
Microsoft.VisualBasic.resources
    Version de l'assembly : 10.0.0.0
    Version Win32 : 14.7.2053.0 built by: NET47REL1
    CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/v4.0_10.0.0.0_fr_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll
----------------------------------------
System.Windows.Forms.resources
    Version de l'assembly : 4.0.0.0
    Version Win32 : 4.6.1586.0 built by: NETFXREL2
    CodeBase : file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_fr_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** Débogage JIT **************
Pour activer le débogage juste-à-temps (JIT), le fichier de configuration pour cette
application ou cet ordinateur (machine.config) doit avoir la valeur
jitDebugging définie dans la section system.windows.forms.
L'application doit également être compilée avec le débogage
activé.

Par exemple :

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

Lorsque le débogage juste-à-temps est activé, les exceptions non gérées
seront envoyées au débogueur JIT inscrit sur l'ordinateur
plutôt que d'être gérées par cette boîte de dialogue.

where is the prob please?
 
This looks pretty snazzy (and much more convenient than the previous methods of creating n64 injects. My gosh, that was a pain.)

Is there a way to change the config ini for n64 injects? According to the compatibility wiki, some games require changes to work properly.
 
activex.png
Why do i keep getting this??
 
I am late to all this, but what I really want to know is if I can insert hacked roms to GBA VC titles with this.

I am interested in particular in Super Street Fighter ii Turbo Revival fixes for palettes and Akuma fight.
Of course I can play this already in retroarch but would love to have it available instead in the Wii U main menu.

If this tool cannot help as I read in the first post that GBA is not implemented, then where can I find a tool that can help with this particular feat?

I appreciate any information on this matter.
 

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