I'm trying to make a Pokemon Emerald inject, but whenever I click "Finish," I get "Unhandled exception: could not find file." If I look at details, it seems not to be finding rom_patched.gba in my temp directory, and if I look there, sure enough, it isn't there, though rom.gba is. Is this a known issue/am I doing something wrong?
I found out the issue, GBA Pokemon games need a special SRAM patch applied to them before you inject them (so you're not supposed to check SRAM patch in the injector). Here's something else I'd like to know, though: what settings do I use to get the banner text to display like other 3DS titles? The default option uses a different font and goes out of the box.
The game will display a message that the save was deleted, but it won't actually be deleted. If you're playing the English version of the game, you can use this to remove the message: https://gbatemp.net/threads/tutorial-fix-all-save-problems-for-pokémon-games-vc-gba.433266/
I'm not really sure, I haven't tried any hacks yet. About the fonts, though, it's not just slightly going out of the box, half of the text is entirely offscreen. I just want to know what to do to make it look exactly like the system titles.
Is it possible to inject saves from another source (VBA/-M) onto a custom made GBA CIA? The reason I ask is that I currently have A Link to the Past installed on my 3DS using this tool (o3DS), but whenever I try to inject my own save from VBA it does nothing (my previous save is still on the system). Anyone know what the issue might be? Both saves are exactly the same size (down to the last byte), yet the save won't work. Additionally, my dumped saves don't work on VBA. Any help?
Edit: Ok so save inject doesn't seem to work at all. I can't inject or dump any saves from games made using this tool. Is this a known issue?
If you want to make them look official, follow this guide: http://gbatemp.net/threads/how-to-create-official-looking-virtual-console-injects.437592/It's possible, but you'd have to figure out where the offsets are yourself. For whatever reason, nobody else has decided to.
Also, regarding the font; I may not have made this clear, but I want the font to be the exact same one that the 3DS uses for the banner text. Is this possible/what font is it?
That's what I'm using. However, my save doesn't change between injects and dumps. It just stays stock.I believe you have to use decrypt9 to extract/inject gba saves
Seconded. This option would be nice and also ought to be labeled as "default"Suggestion to change 0x80 to 0xC0, because C0 is the standard amount, and it's also what F-Zero uses. 80 would be too noticeable for little benefit.
Nope. Since GBA games run on actual GBA hardware, 3DS apps like NTR can't affect it. All 3DS mode hardware turns off in GBA mode.Is it possible to use ntr cfw for cheats on injected gba cia?