1. SciresM

    OP SciresM Developer
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    This is a new save editor for Pokemon RBY, loaning its design (and a lot of its internals) from PKHeX.

    Open or drag/drop a Gen I save file or a .pk1 Pokemon file, edit, then export the sav/pk1.

    Using the original RBY-style sprites can be toggled from the options menu.

    Source Code is available here: https://github.com/SciresM/Rhydon

    And you can download it here: https://github.com/SciresM/Rhydon/releases

    [​IMG] [​IMG] [​IMG] [​IMG]
     
    Last edited by SciresM, Apr 29, 2016
  2. Ryccardo

    Ryccardo watching Thames TV from London
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    Very nice, but could you please add a manual hex input for a Pokemon species? :)
     
  3. SANNIC789

    SANNIC789 GBAtemp Advanced Fan
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    Last edited by SANNIC789, Apr 29, 2016
  4. Ryccardo

    Ryccardo watching Thames TV from London
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  5. SciresM

    OP SciresM Developer
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    This is a new save editor for Pokemon RBY -- Gen 1.

    A-Save edits FR/LG/R/S/E -- Gen 3 games (as you can tell from "3rd Generation Save Editor" in the link you posted.)

    It's not really relevant to this :)
     
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  6. SANNIC789

    SANNIC789 GBAtemp Advanced Fan
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  7. SciresM

    OP SciresM Developer
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  8. Suiginou

    Suiginou (null)
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  9. Favna

    Favna #PCMasterRace
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    Very nice SciresM! Looks much better than PXDelta indeed :grog:!
     
  10. Queno138

    Queno138 Ravens
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    Hey SciresM, long time no see!

    Any plans making this for Japanese versions of the game?
     
  11. jimbo4273

    jimbo4273 Member
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    Can we add in glitch mons, like MissingNo., too? Or just legit mons?
     
  12. SciresM

    OP SciresM Developer
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    Currently Rhydon only supports legit mons, mostly because I couldn't think of a sane way to add glitch mons without breaking everything.

    If I can think of a sane way to do so, I'll add them.

    The Japanese save offsets aren't documented anywhere I can find! I'd be happy to make a version compatible with JP games if I can get those (Rhydon uses internal constants, so it's just a matter of replacing ~8 lines).
     
    Last edited by SciresM, Apr 29, 2016
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  13. AdmiralToucan

    AdmiralToucan GBAtemp Regular
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    Thank you for releasing this! My friends and I love battling with all sorts of different teams and this makes it easier.
     
  14. revilococo

    revilococo Advanced Member
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    Is there any way to write/extract RBY save files from *hax? SVDT isn't working for me...
     
  15. Mr.ButtButt

    Mr.ButtButt The Cancer Of Gbatemp <3
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    when i edit a pokemon, and switch to another, the first one reverts back to its original form...
     
  16. SciresM

    OP SciresM Developer
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    Are you setting the edited pokemon back into your party/box before switching to a new one...?
     
  17. Mr.ButtButt

    Mr.ButtButt The Cancer Of Gbatemp <3
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    how do i do that?
     
  18. danzou22

    danzou22 Advanced Member
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    For me it seems like the spanish version of Blue, Red and Yellow saves are compatible with this tool. Great job SciresM and thanks for sharing the source code, it gives me the oportunity to learn more :)
     
  19. Thunder Kai

    Thunder Kai #TeamRem
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    Downloading this soon :3 thanx :)
     
  20. Asia81

    Asia81 GBAtemp Guru
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    @SciresM I'm doing a french translation.
    Then I will share it here and you post it on the first post, or I do another thread?
     
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