1. rw-r-r_0644

    OP rw-r-r_0644 GBAtemp Fan
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    [​IMG]
    RemotePad

    Introduction

    Using this app you can send inputs to your computer from the gamepad
    It's a pretty basic source code so....

    Instructions

    You'll need a Windows computer (Linux and Mac OS are not supported by the client :( (Because I don't know how to hold a key from a program there))
    1. Download the app
    2. Download the client from the GithHub Release Page
    3. Run the client
    4. Run the app
    5. Get the local ip adress of you computer - on windows you can use the command ipconfig
    6. Insert the ip adress in the app and press A

    The Gamepad keys will get mapped on your computer as various other keys like A for 'A', B for 'B', P for '+', etc.
    (I didn't work much on the key mapping... If you think something should be changed feel free to post it there)

    Issues

    1. The input seems to not work for each application (Dolphin seems to ignore it for example) but I still didn't figure out how to fix that EDIT: brienj figured out it works by installing joystick simulator programs (vJoy, ...)
    2. There's a possibility of latencty. I was able to play MK8 on CEMU with it (lol) but I think it could vary with different number of devices on the network / computer speed / network speed

    Downloads

    You can download it from The Homebrew AppStore (Thanks @vgmoose and @pwsincd :))
    or from the Github Releases

    Changelog

    0.5: Added IP selector and edited client a bit
    0.1: First public release

    Source Code

    Github

    Credits

    @dimok - WiiU libraries, dynamic_libs, examples
    @brienj - IP selector on geckiine
    @vgmoose, @pwsincd - Homebrew Appstore
    @QuarkTheAwesome, @Dylon99, @CreeperMario
     
    Last edited by rw-r-r_0644, Apr 21, 2017
  2. Dylon99

    Dylon99 Lord of Dank
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    Damn good stuff m8!
     
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  3. pwsincd

    pwsincd Garage Flower
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    rw i wish you would finish all the apps hehe.. nice work as always fella..
     
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  4. Somebody Whoisbored

    Somebody Whoisbored it's all okeydokey
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    Wow! I have a use for my Wii U! Thanks though, this looks really cool.
     
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  5. TheZander

    TheZander King of the Level 7's
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    Have you played dolphin with it ?
     
  6. rw-r-r_0644

    OP rw-r-r_0644 GBAtemp Fan
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    No, it won't work. Somehow it doesn't detect the keypress. It's listed in issues
     
  7. Deleted User

    Deleted User Newbie

    Nice work!
    Will test that when i have chance.
     
  8. Peninsula

    Peninsula GBAtemp Regular
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    Very cool! Would it be possible to eventually have this stream your PC display to your gamepad too? Or would you need some sort of special hardware?
     
  9. brienj

    brienj Trying to avoid getting cancer
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    @rw-r-r_0644 you should update with the method I shared to get "joystick" support for your programs.
     
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  10. hippy dave

    hippy dave BBMB
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    I decided to see if I could modify the client to work on Mac, and after finding the right code to yoink from google, I got this first attempt together pretty quickly. It uses the same keymapping as your windows version, which can be easily changed in the SCVal definition if anyone wants it different (the key definitions are in the separate .h file) - you'd need the OS X developer tools installed to compile, but you wouldn't need any of the Wii U/devKitPro stuff.
    There's a ready-compiled version which runs from the command line, it supposedly simulates the keypresses at a fairly low level so should hopefully work with most software.

    e: I haven't experimented yet to see if keypresses would need to be repeated automatically, say if you're holding the dpad up to move forward in a game. Let me know if you try before I do.
     

    Attached Files:

    Last edited by hippy dave, Jan 27, 2017
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  11. rw-r-r_0644

    OP rw-r-r_0644 GBAtemp Fan
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    Well, It may be possible, but the speed would be awfull (because of the wii u network speed)
     
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  12. efen3001

    efen3001 GBAtemp Regular
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    Yeah, really slow.
     
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  13. aykay55

    aykay55 Professional Idiot
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    Could someone make a video on it? I do not have access to a Windows computer and I'm not sure about virtual box.
     
  14. LuisGerdez

    LuisGerdez Advanced Member
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    It is an excellent idea and works correctly. But you need a button mapping.
     
  15. HRudyPlayZ

    HRudyPlayZ The panda god that does everything
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    But i think there was already USendMII no ?
     
  16. rw-r-r_0644

    OP rw-r-r_0644 GBAtemp Fan
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    USendMii Client for Wii U didn't exist when I written this homebrew and USendMii was only for the browser, using a webpage
     
  17. Valery0p

    Valery0p GBAtemp Fan
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    lordelan likes this.
  18. HRudyPlayZ

    HRudyPlayZ The panda god that does everything
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    Oh thx for the informations.
     
  19. aykay55

    aykay55 Professional Idiot
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    I'm surprised the Wii U can handle online network play! Though there are always disconnection problems.
     
  20. HRudyPlayZ

    HRudyPlayZ The panda god that does everything
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    i think you must move to USendMii client this is based on remotepad and haves a lot more features (Button Mapping, Touch Screen Regions mapping...)
     
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