Hacking [Release] PS-Phive! (ForPS4 6.72) Exploit Host Menu

Leeful

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hi, @Leeful
i updated my console (cuh7016b) from 6,20 to 6,72 and tried your psphive, not bad, all works fine the only thing was the Linux Payload
i created new payloads for Aeolia/Belize and now is more stable.. i only run the Linux Payload without Hen or Mira.
But for "Debug" i have created a "own"(just disabled plugins) Mira with only activated Debug Plugin over Port 9998.. when i load mira an Linux i have 100% Linux success but with only Linux maybe 80% - 90% i have no idea why... but yes is definitely more stable as the default Aeolia/belize Linux Loader on your Host.

how can I add the Mira.elf to your Host?
is it possible to use .elf instead of .bin

greez

https://mega.nz/file/0A0wyaYC#z1Wp2g9akdqq8Ww3U78ijwQh3agJNUyU7Ypp46EZqyo (vram 1gb)

https://mega.nz/file/Fc8ixAYC#1UYGzPOdNhwJf3VXbsbJCwFovSeRW7OoesOvvynnxD8 (vram 3gb)


thx for your work ;-)
you could use the mira.elf as a regular payload and it should load in the same way the bins do.
The bins are loaded via mira loader so loading the elf should work too. just make sure it says PL-Bin="Mira.elf" in the index.html code where the payloads are listed.
 
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arfgh

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@Leeful question. On PS-Pive when it launch automatically the exploit, and when fails showing the message about javascript... can you detect that fact from the exploit processing ?
 
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Leeful

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@Leeful question. On PS-Pive when it launch automatically the exploit, and when fails showing the message about javascript... can you detect that fact from the exploit processing ?
Yes, thats how it is able to give you the message.

I dont understand the question.
If you are thinking that... if it detects that it has failed, then run the exploit again until it passes, that doesnt work.
If the exploit has not worked corectly it can not be run again because the system is now too unstable and the only way to fix it is to start again from a clean boot.

That being said, I have in the past run the exploit again after it has failed and it worked but this happens very rarely.
 
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mircoho

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@arfgh if you get this Message select "Stop Javascript for this Site" and first then Press ok.
So you can easy Reboot the Console without a Crash ...



for me atm PASS= 31 FAIL=0
 
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Msafari98

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Hey Sir,
it would be awesome if you add "Exploit-UserGuide-Server.exe" I don't know why but it has better performance and better stability
and a light version that only have "Hen 2.1.3" and "WebRTE and GTA Lotus mode menu(#1 among the mods)" for casual users :)
thanks in advance
 
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arfgh

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no, what i was thinking is a way to finally avoid the KP. And i have found that, not always, but if we shutdown the console, usually end without KP. That doesnt happen if we select reboot, or close browser. What i mean is, when that javascript appears, the KP is on the way... But the question because you can detect it is, what happen if you undone the exploit, retoring the original state of the modified memory ? is that possible ? If you can do that, when fails, maybe udoing it is the way to avoid totally the KP... ?
 
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veekay

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Serious question, what is the point of the fail counter for the exploit?

I just failed 6 times in a row and the counter didn't move from 0. Should it actually be writing the stat before the whole system crashes?
 

Leeful

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no, what i was thinking is a way to finally avoid the KP. And i have found that, not always, but if we shutdown the console, usually end without KP. That doesnt happen if we select reboot, or close browser. What i mean is, when that javascript appears, the KP is on the way... But the question because you can detect it is, what happen if you undone the exploit, retoring the original state of the modified memory ? is that possible ? If you can do that, when fails, maybe udoing it is the way to avoid totally the KP... ?
In theory thay would work but I dont think that you can undo the exploit if it has partially run already.

In fact I've been trying something similar withthe 7.02 wekit exploit to ty and catch the problem before it crashes the browser so that insted of it showing the "out of memory" error it automatically tries to get the correct address again to make the 7.02 exploit run more smoothly.

Serious question, what is the point of the fail counter for the exploit?
I just failed 6 times in a row and the counter didn't move from 0. Should it actually be writing the stat before the whole system crashes?
The pass/fail counter was just for personal testing. I left it in because people liked it in the v9,v10 etc menus.
I did originally have it detect pass/fail or KP but obviosly it cant register a KP after the browser has finished what it is doing so it still would not be acurate so I scrapped that idea.

In the end its not important. I do all this just for fun. Dont take things to seriously.:)
 

protivakid

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6.00 OFW and above requires PSVR FW 4.10.

The very nature of you being on 6.72 requires the PSVR to be updated: which is fine. I updated my PSVR on my PS5 to VR firmware 5.00.

The spoof to 9.00 then allows the PSVR to work again on any firmware.

I actually just bought a cheap separate VR Processor Unit on eBay and updated that one for my 6.72 PS4. Now I can use the same headset with both my 5.05 PS4 & the 6.72 PS4 PRO.
 
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veekay

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The pass/fail counter was just for personal testing. I left it in because people liked it in the v9,v10 etc menus.
I did originally have it detect pass/fail or KP but obviosly it cant register a KP after the browser has finished what it is doing so it still would not be acurate so I scrapped that idea.

In the end its not important. I do all this just for fun. Dont take things to seriously.:)

Just wanted to make sure I wasn't missing something. Sure wish the thing could auto reboot after a kp. I have to keep the ps4 on a WiFi switch so I can just reset the power each time.
 
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veekay

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Leeful, is there any real difference between this and your v8 release? I have near 100% success with v8, but really wanted the extra backup options that are only available on this version. I seem to only have a 10-20% success rate though.
 

viggen66

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Leeful, is there any real difference between this and your v8 release? I have near 100% success with v8, but really wanted the extra backup options that are only available on this version. I seem to only have a 10-20% success rate though.
Use this host for backup only and v8 for your main host to play games, when you want to restore, install again this host, and go back to v8 for stability
 

veekay

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Use this host for backup only and v8 for your main host to play games, when you want to restore, install again this host, and go back to v8 for stability

I did consider that, but switching between the two on my router is a bit of a pain. If I get into another loop of 5+ attempts then I most likely will.
 

zebrone

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Bro.
Is there an instalable version with usb for fw 6.72?

Im still using Fw 5.05 with psWhoar installed on PS4 and ive much appreciated this mode!
 
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