[Release] PicoDrive for 3DS

Discussion in '3DS - Homebrew Development and Emulators' started by bubble2k16, Jan 6, 2018.

  1. SoslanVanWieren

    SoslanVanWieren Banned

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    Feb 6, 2017
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    when i try it it runs at 50 frames
     
  2. Robz8

    Robz8 Coolest of TWL

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    That only occurs for games that are both NTSC and PAL.
    Next update will fix that, where it's 60fps at default.
     
    CheatFreak47 likes this.
  3. MKKhanzo

    MKKhanzo GBAtemp Regular

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    Thaaanks a lot!!!
     
  4. brunocar

    brunocar GBAtemp Fan

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    Hey, i have a bug to report, Contra hard corps seems to crash after the intro, getting stuck on a white screen, which didnt happen on picodrive PSP or the retroarch 3DS port, other than that, the audio on most games seems lacking and as everyone reported Sonic 3 runs at 50 FPS locked for some reason, that includes romhacks like S3 complete
     
  5. Shadow#1

    Shadow#1 Wii & 3DS Softmod Expert

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    Contra Hard Corps works here and we already know about the FPS problem to be fixed on next build
     
  6. brunocar

    brunocar GBAtemp Fan

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    forgot to mention i have my rom hacked with the hit point restoration patch and the enchanced edition patch, but its the same rom that worked on the 2 versions of picodrive i mentioned, so its not like the rom is corrupted, ill check again though, just to make sure
     
  7. senkunmusashi

    senkunmusashi @!#?@!?

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    Contra HC works for me here too, maybe it's your patched copy. Check with a vanilla copy just to be sure though.
     
  8. brunocar

    brunocar GBAtemp Fan

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    just checked, it works vanilla, but its weird since it works on other versions of picodrive, including the retroarch 3DS version
     
  9. Instandhaltung

    Instandhaltung Member

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    Aug 4, 2016
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    Contra HC with HP restoration patch alone works fine for me, must be the other patch or your patched version of the game.
     
    senkunmusashi likes this.
  10. brunocar

    brunocar GBAtemp Fan

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    checked again and its the patch that isnt working, the exact same rom works on retroarch 3DS's picodrive, so dunno whats the problem, also, sonic 2 suffers from the same thing sonic 3 does, though i guess you guys fixed it already.

    i also just noticed that killing an enemy or breaking a crate on streets of rage 2 seems to stop the music for a second, but maybe it was always like that and my minds is just playing tricks on me

    — Posts automatically merged - Please don't double post! —

    mine also has the enchancement patch, maybe its that
     
  11. senkunmusashi

    senkunmusashi @!#?@!?

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    Just checked my copy with the MiJet enhancement hack and it borked.
     
  12. brunocar

    brunocar GBAtemp Fan

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    hmm, what an odd bug, it even gets to the intro, so it must be something about this particular port and that particular patch and not picodrive itself, maybe it has to do with the cutscene skiping code or the new font
     
  13. Shadow#1

    Shadow#1 Wii & 3DS Softmod Expert

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  14. senkunmusashi

    senkunmusashi @!#?@!?

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    Yeah the Enhancement pack messed around with quite a lot of things I suppose. This port is optimised for speed on the O2/3ds and perhaps something clashed. I'm happy with just the Restoration pack working, as is. Plus most everything else is working fantastic. Bubble2k is working on NTSC/PAL tweaks so wait until the new version drops maybe it might work then. If not no biggie to me, hard Corp and am that lol...
     
  15. brunocar

    brunocar GBAtemp Fan

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    i can live with out it as long as the hit restoration patch, but that enhancement patch is really nice, besides, its a really odd bug that may affect other games or romhacks.
     
  16. bubble2k16
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    bubble2k16 GBAtemp Fan

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    Yea... I am really sad that audio can't run at 44.1khz. Even messed around with some codes yesterday hoping that I could optimize it on the 2nd core, but no luck. Some parts of the certain game turn on all channels or turns on LFO (low frequency oscillator) - causing the usage on the 2nd core to spike real high. The fact that the 2nd core can only run at a max of 30% of its full speed sets an low boundary on what we can do.

    But is your copy of Contra HC (the patched one) running as 50 or 60 fps? I'm just wondering it could be a timing issue.

    I will have to see what the suggestion is. :) What do you have?
     
    Last edited by bubble2k16, Jan 11, 2018
    senkunmusashi likes this.
  17. Shadow#1

    Shadow#1 Wii & 3DS Softmod Expert

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    Nov 21, 2005
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    Remove left right D-Pad and circle pad to change between menus and leave it to L/R only to change menus makes it easier to go threw roms then having to hold down forever using left right for that
     
    SaffronXL likes this.
  18. senkunmusashi

    senkunmusashi @!#?@!?

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    Nov 29, 2017
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    It was suggested earlier, and I second it that perhaps we could have the B button to move back/up one directory when browsing roms. Not a biggie, but more a QOE enhancement. Would make it all that much better. For all 4 emus of your current series... 8-)
     
  19. bubble2k16
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    bubble2k16 GBAtemp Fan

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    I'm not sure I understand. We have to hold up/down for ROMs, no? What has that to do navigating menus left and right?

    On a side note: you can hold down X + Up, X + Down to page through the ROMs. But personally, I would rather create folders and group them by their first letter.

    — Posts automatically merged - Please don't double post! —

    Yup, I did have a personal issue with the B button not being able to navigate upwards... but because the B button is also used to close the menu. Maybe using the X/Y button will be better for navigating upwards?
     
  20. Shadow#1

    Shadow#1 Wii & 3DS Softmod Expert

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    Nov 21, 2005
    United States
    Tapping left right on D-Pad and circle pad changes menus want it to not do that
     
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