Homebrew [Release] Jaulct (Jet Another Usb Loader Channel Tool)

dajavax

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KingSquitter said:
groovy354 said:
Great thing
biggrin.gif



EDIT:
but, wait...
QUOTE said:
Oops, it's there by mistake. I need it since my hdd is not detected without a swap. If you download the program again it's fixed.

I still get the loading screen...
I'll add a option to disable the loading message in the next version.

/KingSquitter
yeah that would be great... another problem i have is when i try to load an iso it tells me it's not a wii iso... but just using the opening.bnr does the job so that's not much of a problem... but please do fix the loading message...

EDIT: nevermind about the iso... just ran the program as administrator and it worked
biggrin.gif
...
 

djxkape

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ok maybe somone can help me out but everytime i try to create a channel, the program seems to be working but it does not create a channel at all . am i missing something
 

the

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KingSquitter said:
calisto said:
...
Extracting opening.bnr...
Timeout while waiting for status.
Try to install http://download.microsoft.com/download/1/1...credist_x86.exe
...
I've got the same. And this hint didn't help me... But anyway

Google's cache remembers a recent coment here that this VC++ redistributable package was required to get OBE worked properly.
I guess it was about OBE, which is "Opening.bnr Extractor".

Meanwhile I see no OBE within Jaulct. Was it somehow embedded into the application? Or I should also have it explicitly installed?
 

Laughlyn

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does this run almost as an ISO forwarder type channel?
by which i mean the pesky games like Monster Hunter Tri and Guitar hero 5 that require certain settigns on the USB loaders would still use the fixed settings or does it just fire up an ISO with bog standard 'out the box' settings?

(if that makes any sense
smile.gif
)
 

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