Homebrew [Release] freeShop - open source eShop alternative

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aracom

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This does not work for me. Always shows "Failed?" for any title. My SD card is definitely large enough, so I wonder what's the issue.
 

Traiver

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Works well on the n3DS with Luma & GW

IMG_2017.JPG
 
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TheCruel

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Forgot to add crypto-fixing (some people are having issues with it). I'll add that today with region in listing.

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Will there be a non-emulator branch of cpp3ds with static libraries available in the future?
You can use "cmake -DBUILD_EMULATOR=OFF .."
Or are you talking about the precompiled releases? I should probably add that there, I suppose.

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Crashed when i tried to load a game description and screenshots
This is a generic error message. You cannot tell what the problem is. More information would be helpful, like does it happen with all games you try to open?
 

Traiver

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Forgot to add crypto-fixing (some people are having issues with it). I'll add that today with region in listing.

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You can use "cmake -DBUILD_EMULATOR=OFF .."
Or are you talking about the precompiled releases? I should probably add that there, I suppose.
But I have one question: As I know the titles are directly downloaded from the original servers. Doesn't this probably detect your location?
 
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Bedel

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But I have one question: As I know the titles are directly downloaded from the original servers. Doesn't this probably detect your location?
Well even if it does (it sure can take you IP so...) it means nothing. You could access ussing a proxy so...
 

TheCruel

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But I have one question: As I know the titles are directly downloaded from the original servers. Doesn't this probably detect your location?
Yes, but you could very well be downloading it using the eShop application (also shows your IP/location), the web server wouldn't know the difference unless it checks certain portions of the HTTP request (like user-agent string). I don't actually know what the eShop specifically uses in http headers, would be good to replicate, I suppose. I don't personally think it matters, but it could.
 
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