ROM Hack [Release] Every File Explorer

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I have some stages in Obj format. Basically, in efe is all fine, but when i open it into blender/metasequoia the uv is all messed up. How do i fix?
 

Gimzie

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Saving a bcres file for NSMB2 results in an error in the code, any way to bypass this?

Ohana3DS crashes when importing two specific textures, and this is my only way, so I would appreciate a fix soon,
 
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Saving a bcres file for NSMB2 results in an error in the code, any way to bypass this?

Ohana3DS crashes when importing two specific textures, and this is my only way, so I would appreciate a fix soon,
I usually have this Problem with some tex of a model and some stages from another game. Usually these tex are Envmaps/reflections
 

WannyTiggah

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I'm trying to open the audio files from the leaked Pokémon Moon ROM. They're appearently in a partlicular bcstm version that EFE doesn't recognize because I'm trying to open them and nothing happens.
 
Last edited by WannyTiggah,
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Exported textures, opened them in paint.net, and deleted the very bottom right pixel.
I think you didn't understand. If i click to export the tex from efe it gives an error. i can't view ir or export it.
 

0xffcf

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How to fix this import error?
I got This texture format is currently not supported for importing.
(I want to edit kid icarus uprising)

Or can I replace bfres files inside arc?

Here's a screenshot
Lg9HzF5.png
 
Last edited by 0xffcf,
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http://imgur.com/a/lQSjQ
script>

this is supposed to be an Envmap, how can i export it or view it?
Le informazioni su come richiamare il debug JIT (Just-In-Time) anziché questa finestra
sono riportate in fondo al messaggio.

************** Testo dell'eccezione **************
System.InvalidCastException: Impossibile eseguire il cast di oggetti di tipo '_3DS.NintendoWare.GFX.TXOB' sul tipo '_3DS.NintendoWare.GFX.ImageTextureCtr'.
in _3DS.UI.CGFXViewer.treeView1_AfterSelect(Object sender, TreeViewEventArgs e)
in System.Windows.Forms.TreeView.OnAfterSelect(TreeViewEventArgs e)
in System.Windows.Forms.TreeView.TvnSelected(NMTREEVIEW* nmtv)
in System.Windows.Forms.TreeView.WmNotify(Message& m)
in System.Windows.Forms.TreeView.WndProc(Message& m)
in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Assembly caricati **************
mscorlib
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.17929 built by: FX45RTMREL
Base di codice: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
EveryFileExplorer
Versione assembly: 1.0.0.0
Versione Win32: 1.0.0.0
Base di codice: file:///C:/Users/Administrator/Desktop/EveryFileExplorer.exe
----------------------------------------
System
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.17929 built by: FX45RTMREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
LibEveryFileExplorer
Versione assembly: 1.0.0.0
Versione Win32: 1.0.0.0
Base di codice: file:///C:/Users/Administrator/Desktop/LibEveryFileExplorer.DLL
----------------------------------------
System.Windows.Forms
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.17929 built by: FX45RTMREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.17929 built by: FX45RTMREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
3DS
Versione assembly: 1.0.0.0
Versione Win32: 1.0.0.0
Base di codice: file:///C:/Users/Administrator/Desktop/Plugins/3DS.dll
----------------------------------------
System.Core
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.17929 built by: FX45RTMREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
mscorlib.resources
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.17929 built by: FX45RTMREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_it_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
CommonCompressors
Versione assembly: 1.0.0.0
Versione Win32: 1.0.0.0
Base di codice: file:///C:/Users/Administrator/Desktop/Plugins/CommonCompressors.dll
----------------------------------------
CommonFiles
Versione assembly: 1.0.0.0
Versione Win32: 1.0.0.0
Base di codice: file:///C:/Users/Administrator/Desktop/Plugins/CommonFiles.dll
----------------------------------------
System.Xml
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.17929 built by: FX45RTMREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
GCNWii
Versione assembly: 1.0.0.0
Versione Win32: 1.0.0.0
Base di codice: file:///C:/Users/Administrator/Desktop/Plugins/GCNWii.dll
----------------------------------------
LegoPirates
Versione assembly: 1.0.0.0
Versione Win32: 1.0.0.0
Base di codice: file:///C:/Users/Administrator/Desktop/Plugins/LegoPirates.dll
----------------------------------------
MarioKart
Versione assembly: 1.0.0.0
Versione Win32: 1.0.0.0
Base di codice: file:///C:/Users/Administrator/Desktop/Plugins/MarioKart.dll
----------------------------------------
Microsoft.VisualBasic.PowerPacks.Vs
Versione assembly: 10.0.0.0
Versione Win32: 11.0.50727.1
Base di codice: file:///C:/Users/Administrator/Desktop/Plugins/Microsoft.VisualBasic.PowerPacks.Vs.dll
----------------------------------------
NAudio
Versione assembly: 1.5.4.0
Versione Win32: 1.5.4.0
Base di codice: file:///C:/Users/Administrator/Desktop/Plugins/NAudio.dll
----------------------------------------
NDS
Versione assembly: 1.0.0.0
Versione Win32: 1.0.0.0
Base di codice: file:///C:/Users/Administrator/Desktop/Plugins/NDS.dll
----------------------------------------
Tao.OpenGl
Versione assembly: 2.1.0.12
Versione Win32: 2.1.0.12
Base di codice: file:///C:/Users/Administrator/Desktop/Plugins/Tao.OpenGl.dll
----------------------------------------
Tao.Platform.Windows
Versione assembly: 1.0.0.5
Versione Win32: 1.0.0.5
Base di codice: file:///C:/Users/Administrator/Desktop/Plugins/Tao.Platform.Windows.dll
----------------------------------------
WiiU
Versione assembly: 1.0.0.0
Versione Win32: 1.0.0.0
Base di codice: file:///C:/Users/Administrator/Desktop/Plugins/WiiU.dll
----------------------------------------
Microsoft.CSharp
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.17929
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll
----------------------------------------
System.Dynamic
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.17929
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll
----------------------------------------
Microsoft.CSharp.resources
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.17929
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp.resources/v4.0_4.0.0.0_it_b03f5f7f11d50a3a/Microsoft.CSharp.resources.dll
----------------------------------------
Anonymously Hosted DynamicMethods Assembly
Versione assembly: 0.0.0.0
Versione Win32: 4.0.30319.17929 built by: FX45RTMREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll
----------------------------------------
System.Drawing.resources
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.17929 built by: FX45RTMREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing.resources/v4.0_4.0.0.0_it_b03f5f7f11d50a3a/System.Drawing.resources.dll
----------------------------------------
System.Windows.Forms.resources
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.17929 built by: FX45RTMREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_it_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** Debug JIT **************
Per abilitare il debug JIT, è necessario impostare il valore
jitDebugging nella sezione system.windows.forms del file di configurazione
dell'applicazione o del computer (machine.config).
L'applicazione inoltre deve essere compilata con il debug
abilitato.

Ad esempio:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Quando il debug JIT è abilitato, tutte le eccezioni non gestite
vengono inviate al debugger JIT registrato nel computer,
anziché essere gestite da questa finestra di dialogo.
 
Last edited by ,

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