ROM Hack [Release] Every File Explorer

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i tried a few from NSMB2,they just crash the whole program
Could you send them me? (Maybe a newer version or something?)
Edit: Pushed a fix for the koopa crash and the rgba/rgb stuff. Zooming with the + and - keys is now possible. Use shift to zoom faster, just as with the scroll wheel.
 
This is a pretty nice project here..glad it's open source and uses C#. Im pretty proficient in C# and have tons of experience with data explorers in specific, so if i find anything i can help out with i'll be sure to shoot you a pull request or something ;)
 
In Mario & Luigi Dream Team, many of the .cgfx files (specifically for the maps and battle areas) are stored in .dat files. Is there any way I can extract and replace them?

The SoundData.arc for Dream Team will not open either. I checked in a hex editor, but saw that there was no header for the file type. Is there any way to implement compatibility for this type of .arc?

The .arc files from Super Street Fighter IV 3D Edition did open either.
 
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Look, it's Lady Palutena!

PHjAD9m.png


...sort of, anyways. Kid Icarus: Uprising textures are missing and the models are funky. (She's missing a torso)

Still, it's impressive to have any kind of viewer at this point, and the fact that it's open-source means it'll be a truly every file explorer...eventually. :)
 
In Mario & Luigi Dream Team, many of the .cgfx files (specifically for the maps and battle areas) are stored in .dat files. Is there any way I can extract and replace them?

The SoundData.arc for Dream Team will not open either. I checked in a hex editor, but saw that there was no header for the file type. Is there any way to implement compatibility for this type of .arc?

The .arc files from Super Street Fighter IV 3D Edition did open either.

Should be possible. I have a couple of them. I will have another look at them.

Could you send them me?
 
Just wanted to say, thanks a lot for making this. I've ripped several models from Mario Kart 7 and Tomodachi Life using this program, and the end result always looks great.

However, support for Animal Crossing: New Leaf is pretty buggy. The insects and fish load and export just fine, but opening the characters always results in an error message, and exporting them results in certain parts of their body becoming stretched and broken. Any way you could fix this?
 
Just wanted to say, thanks a lot for making this. I've ripped several models from Mario Kart 7 and Tomodachi Life using this program, and the end result always looks great.

However, support for Animal Crossing: New Leaf is pretty buggy. The insects and fish load and export just fine, but opening the characters always results in an error message, and exporting them results in certain parts of their body becoming stretched and broken. Any way you could fix this?
Thanks!

Could you send me a couple of them?
 
I'm getting an "Unblock 3DS, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null from external sources!" Error message while trying to run the EveryFileExplorer.exe file. Anyone know how to fix this?
 
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I'm getting an "Unblock 3DS, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null from external sources!" Error message while trying to run the EveryFileExplorer.exe file. Anyone know how to fix this?

Read the first post! You need to unblock the zip before unpacking. (Right Click->Properties->Unblock)
 

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