Homebrew [Release] CHMM2 - Custom Home Menu Manager 2

Apache Thunder

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You probably have psychics powers since i added 804 MHZ mode support like 5 minutes before you posted your reply :P
Anyway, as for the refresh: i'm not very good on 3D banner making, the current one was made by @Apache Thunder so i'll probably still use it. As for the menu sounds, is something i was thinking about. I'll probably work a bit on these ideas.

Yeah the banner is fine as it is right now. Though you could replace the banner texture to reflect the change. That's an easy texture replacement. If you have a new banner image to use on the 3D model, let me know. I can get that fixed for you. :D
 

Xenosaiga

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Yeah the banner is fine as it is right now. Though you could replace the banner texture to reflect the change. That's an easy texture replacement. If you have a new banner image to use on the 3D model, let me know. I can get that fixed for you. :D
I was just thinking of a version without the house and fence on it. Just the CHMM rectangle spinning. Just figured it never hurts to ask. Worse you can say is no, Right? :grog:
 

Ryumaru

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You probably have psychics powers since i added 804 MHZ mode support like 5 minutes before you posted your reply :P
Anyway, as for the refresh: i'm not very good on 3D banner making, the current one was made by @Apache Thunder so i'll probably still use it. As for the menu sounds, is something i was thinking about. I'll probably work a bit on these ideas.



Definitely not, it's just a Nintendo limitation.



So according to your tests, it seems the problem was caused by YATA?
As for your suggestions:

1) What do you mean for layout?
2) Background images could be added but for the icons, it means just editing SMDH files for the themes, it's not something related to CHMM2.
3) It could be a neat feature to add.
4) Impossible as said several times before. Power button is NEEDED to recall the shutdown screen when exiting CHMM2 and this screen is needed to instantly apply a theme.
Yes from what I saw the problem was caused by Yata. For as I said he is compiling problems.
1 - on the layout: You could add images allow the program to change its appearance it would be pretty cool.
 

Rinnegatamante

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I thought about a lot of neat things to add / edit on CHMM2 so i decided to release an intermediate version (v.2.7) which will have only few new things so that the theme downloader will be available soon instead of waiting a lot of time to let me finish all the features i want to add.

I don't have an ETA for the major update but for this "minor" update i can surely say that it will be finished tonight or tomorrow.
 

Ryumaru

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I thought about a lot of neat things to add / edit on CHMM2 so i decided to release an intermediate version (v.2.7) which will have only few new things so that the theme downloader will be available soon instead of waiting a lot of time to let me finish all the features i want to add.

I don't have an ETA for the major update but for this "minor" update i can surely say that it will be finished tonight or tomorrow.
This is great news.
You could create a language selection panel. With a separate file in txt which to perform translation.
 
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Ryumaru

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This would be very useful. I'd love to have this program in my language.
A question would be possible to install themes in CHMM2 cia file ?
So that it is converted for operation CHMM2 format.
 

Rinnegatamante

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Its use CHMM2 to install themes in packages at the CIA format.
Making the files are converted cia for CHMM2 operating formats.
To have to enter the Eshop and use the internet without the custom theme to be removed.

Impossible to do but i added possibility to dump current in use theme, so you can install a CIA and apply it from normal themes selection then dump it and re-apply whenever you want it with CHMM2.

Here's a localization file sample if someone wants to help with localizations:
 

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dimmidice

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Impossible to do but i added possibility to dump current in use theme, so you can install a CIA and apply it from normal themes selection then dump it and re-apply whenever you want it with CHMM2.

Here's a localization file sample if someone wants to help with localizations:
i'm done with the dutch localization. it might be a bit rough but should be understandable at the very least.
 

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solarnoise

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@Rinnegatamante, is there any way for you to disable BGM through your tool?

I do not want BGM ever with my themes, so I have to edit every one before I install it. Simply deleting the bgm.bcstm doesn't work, because the previously installed bgm.bcstm will play, even if you switch to a default/empty theme and switch back. That file doesn't appear to ever get cleared/reset.
 

RealityNinja

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Impossible to do but i added possibility to dump current in use theme, so you can install a CIA and apply it from normal themes selection then dump it and re-apply whenever you want it with CHMM2.

Here's a localization file sample if someone wants to help with localizations:
OK! French translation: done! :D
But yeah, there are some words/sentences that need a context in order to be translated correctly (especially with the gender XD).
 

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Rinnegatamante

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@Rinnegatamante, is there any way for you to disable BGM through your tool?

I do not want BGM ever with my themes, so I have to edit every one before I install it. Simply deleting the bgm.bcstm doesn't work, because the previously installed bgm.bcstm will play, even if you switch to a default/empty theme and switch back. That file doesn't appear to ever get cleared/reset.

Unfortunately not (at the moment), body_LZ file is compressed, it means it requires a major rewrite and the addition of a decompressor to achieve that.

OK! French translation: done! :D
But yeah, there are some words/sentences that need a context in order to be translated correctly (especially with the gender XD).

There's a little problem with press variable. It needs to be similar length of Press since after it, a button is showed and button has an hardcoded posiion (since at the moment lpp-3ds cannot correctly calculate size of texts drawn with a TTF font).
 

RealityNinja

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There's a little problem with press variable. It needs to be similar length of Press since after it, a button is showed and button has an hardcoded posiion (since at the moment lpp-3ds cannot correctly calculate size of texts drawn with a TTF font).
Nooooooooo :sad: XD
Can you make a list of all words/sentences that have a limited length?
 

Rinnegatamante

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So we can translate "Press" to
"Pressez" or "Appuy."

Pressez is too long, if you want to add me on skype i can send you a test version to see what word fits better.

At the moment current available localizations are:

- English
- Italian
- Dutch
- Portuguese
- French

What is missing:

- Japanese
- German
- Spanish
- Simplified Chinese
- Korean
- Russian
- Traditional Chinese

for the asian and russian languages, there probably are issues with chars (since Lua can't natively handle UTF-8 chars).
 
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Rinnegatamante

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CHMM2 v.2.7 available for download!

Thanks to:

@gnmmarechal for the portuguese localization.
@Omegadrien for the french localization.
@dimmidice for the dutch localization.

Changelog:
Code:
- Bugfix for the Theme Downloader: now it works as intended.
- Added possibility to dump current in use theme from Options menu.
- Added an Help screen which shows all possible controls viewable by tapping the touchscreen.
- Enabled 804 Mhz mode. Homebrew will run a lot smoother (N3DS only).
- Bugfix in Themes Receiver, now it won't currupt themes list anymore.
- Added a panel showing themes info on top screen when using Textlist as Listing mode.
- Added localization in different languages (Currently available: English, Italian, Dutch, Portuguese, French).
- Changed Unique ID to 0xCE1CC for compatibility reasons.

Download:
http://rinnegatamante.it
 

Ryumaru

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CHMM2 v.2.7 available for download!

Thanks to:

@gnmmarechal for the portuguese localization.
@Omegadrien for the french localization.
@dimmidice for the dutch localization.

Changelog:
Code:
- Bugfix for the Theme Downloader: now it works as intended.
- Added possibility to dump current in use theme from Options menu.
- Added an Help screen which shows all possible controls viewable by tapping the touchscreen.
- Enabled 804 Mhz mode. Homebrew will run a lot smoother (N3DS only).
- Bugfix in Themes Receiver, now it won't currupt themes list anymore.
- Added a panel showing themes info on top screen when using Textlist as Listing mode.
- Added localization in different languages (Currently available: English, Italian, Dutch, Portuguese, French).
- Changed Unique ID to 0xCE1CC for compatibility reasons.

Download:
http://rinnegatamante.it
Thank you for providing is new update.
 
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