Emulation [RELEASE] Cemu - Wii U emulator

  • Thread starter Thread starter Exzap
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Still stuck cause i didn't get any code, meta or content folders, even with Wii U USB Helper.
Edit: I got it, forgot to check, "unpack/decrypt"
i check that and still the same
edit:i tried to redo the download and the game started to unpack the update yay

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Where is that "unpack/decrypt" ? [emoji848]
donwload manager
 
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i have 1.10 zelda and i cant get it to work if i start a new game when it says wake up link then the screen goes white and stuck and if i load a save game black screen
ok you have to use interpreter if you use recompiler the games freezes
edit:So after 15 minutes of waiting the game to load it´s play in interpreter at 2 fps so ill have to wait , anyway impressive work
 
Last edited by alex61194,
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Even if it didn't crash, I wouldn't do this to myself, playing BotW like that (slow and with bugs). Just running around in the start area for testing.
 
1.7.3 BotW 4k Graphic pack + fps

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tekken tournament now working on NVIDIA GPUS!!
 
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I wonder how different the code is between the Wii-U version of a game and the Switch port. While I really doubt that anybody's back-porting the new Battle Mode and stuff, it would be really nice if we end up able to take the characters from the Switch version of Mario Kart and back-port them to the Wii-U version as though they were additional DLC, or just swapping characters like we have been up until now.
 
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Raindrops now works in MK8 DLC track:

qkQceBj.jpg
 
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I'm reffering to the Update & DLC Progress:
Should we launch the Game Vers. 1.0
Updates & DLCs in the mlc folder?

Or can we still launch the updated Game Loadliine Version ?
 
I'm reffering to the Update & DLC Progress:
Should we launch the Game Vers. 1.0
Updates & DLCs in the mlc folder?

Or can we still launch the updated Game Loadliine Version ?

It works both ways.
I mean the update, the dlc must be placed in mlc folder.
 
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Hi!

So I´ve been testing the new features from the 1.7.3. version, the patch and DLC support. I didn´t had any problem with updating and unlocking the DLCs from Mario Kart 8.

But with Super Smash Bros., I can´t make it work with the most recent patches: v32 and v48 works fine, but using other patches crashes the emulator or it starts with a black screen.

Any way to fix this?
 
Last edited by Ald,
The transferable cache is incompatible with previous versions.
Now the number of caches is much more higher and i supose the shaders are smaller than in previous versions
 
Hey Guys i have a AMD Card with Crimson 17.3.1 and Cemu 1.7.3b installed, is there a workaround for this version?
or i have too go back to 17.1.2.
 
hey how i install dlc? in mario kart or smash? i now i have to place it in a folder but i dont know how i have to call it
 

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