Good idea, but only in theory.Maybe a stupid idea: But to support the project, maybe it makes sense to add a savestate feature.
In this case problematic situations can be saved and uploaded to a repository like github (with an according description).
So the developers can use the savestates to reproduce the issue on their side. This would speed up the debugging.
What do you think @Exzap
Implementing savestates in CEMU is incredibly problematic due to how the Wii U works. On top of that every savestate file would be multiple gigabytes in size which is not something you can casually upload and attach to your bug report. There are even more problems but it suffices to say that savestates won't be coming to CEMU anytime soon, if ever.