static const char * const notes[] =
{
"Inventory",
"Text to item",
"Duplication",
"Movement codes",
"Moon jump",
"Teleport",
"Coordinates Mod.",
"Speed Hack",
"Environment",
"Seeder",
"Searcher",
"Instant tree"
};
#define INVENTORY_NOTE notes[0]
#define TEXT_ITEM_NOTE notes[1]
#define DUPLICATION_NOTE notes[2]
#define MOVEMENTS_NOTE notes[3]
#define MOON_JUMP_NOTE notes[4]
#define TELEPORT_NOTE notes[5]
#define COORD_MOD_NOTE notes[6]
#define SPEED_HACK_NOTE notes[7]
#define ENVIRONMENT_NOTE notes[8]
#define SEEDER_NOTE notes[9]
#define SEARCHER_NOTE notes[10]
#define INSTANT_TREE_NOTE notes[11]
void menu()
{
u32 index;
new_unselectable_entry("ACNL Cheats 2.2");//USA
new_spoiler("Inventory Codes");
index = new_entry("Text to Item", text2item_usa);
set_note(TEXT_ITEM_NOTE, index);
new_entry("Duplication", duplicate_usa);
exit_spoiler();
new_spoiler("Movement Codes");
index = new_entry("Moon Jump", moonjump_usa);
set_note(MOON_JUMP_NOTE, index);
new_entry("Teleport", teleport_usa);
new_entry("Coordinates Modifier", coord_usa);
index = new_entry("Speed Hack", speed_usa);
set_note(SPEED_HACK_NOTE, index);
exit_spoiler();
new_spoiler("Enviroment Codes");
new_entry("Seeder", seed_usa);
new_entry("Search and Replace", search_usa);
index = new_entry("Instant Tree", tree_usa);
set_note(INSTANT_TREE_NOTE, index);
exit_spoiler();
}