ROM Hack [Release] 3DS Simple CIA Converter

  • Thread starter Riku
  • Start date
  • Views 1,453,953
  • Replies 844
  • Likes 158

Majorix

Active Member
Newcomer
Joined
Feb 12, 2014
Messages
37
Trophies
0
Age
36
XP
151
Country
I can't convert 3ds to cia using this tool now. I was able to succesfully do it in the past, but after updating to Luma 8.0 I can't. There is an error that says
Code:
ExHeader decryption failed. Wrong XORpad?
even though I have tried it twice. Anybody has the same problem?

Anybody?
 

XC-3730C

Well-Known Member
Member
Joined
May 10, 2014
Messages
732
Trophies
0
Age
47
XP
1,474
Country
United States
So now that Luma3DS 8 is out, how can we generate xorpad files? Converting on the 3DS is too slow

Sent from my SM-G955U using Tapatalk
 

faku1810

Well-Known Member
Member
Joined
Mar 10, 2014
Messages
893
Trophies
0
Age
32
XP
328
Country
Argentina

So now that Luma3DS 8 is out, how can we generate xorpad files? Converting on the 3DS is too slow

Sent from my SM-G955U using Tapatalk

If you're converting from .3ds files and don't have a cartdrige you can use 3dsconv.py (that ihaveamac linked last page). You'll need both the .exe and .py script, and the boot9.bin file that you can dump by holding Start+Select+X on boot with your 3ds (Luma 8.0 only) in the same directory, then just drag the roms to the exe.

If you have a cartridge, just use Godmode9 to dump them to cia.
 

faku1810

Well-Known Member
Member
Joined
Mar 10, 2014
Messages
893
Trophies
0
Age
32
XP
328
Country
Argentina
Is there a way to use a PC to do it? It would be much faster.

Sent from my SM-G955U using Tapatalk

Dumping the boot9 file is pretty much instant (it's saved in the boot9strap of your sd), then just copy it over to the PC in the same folder as the 3dsconv.py and just drag your .3ds files to the exe. It's all done in the computer (and it supports dragging multiple files at once)
The whole process takes almost no time to complete.
 

Latimew333

Member
Newcomer
Joined
May 16, 2014
Messages
9
Trophies
0
Age
33
XP
156
Country
United States
My 3ds won't create the xorpad files. it says they're 0mb when creationg them, and when I look at my sd card on my computer they aren't there at all.

Disregard this I'm an idiot.
 
Last edited by Latimew333,

Trumpasaurus

Well-Known Member
Member
Joined
Jul 8, 2017
Messages
168
Trophies
0
Age
32
XP
162
Country
United States

So now that Luma3DS 8 is out, how can we generate xorpad files? Converting on the 3DS is too slow

Sent from my SM-G955U using Tapatalk

I'm still on the Luma 7.0, how does one make Xorpads?
EDIT: Ncchinfo.bin refuses to be created

Is there a way to use a PC to do it? It would be much faster.

Sent from my SM-G955U using Tapatalk


I'm glad I'm not alone. I was confused.
I figured it out. You're all most likely on BL9 (or whatever it's called). I'm on the newest Luma and newest GodMode9. GodMode9 has all of the functionality of Decrypt9, Hourglass9, etc. If you're following the recent guides and you have everything up-to-date, you can still use this tool to generate CIAs. Of course, you can generate CIAs within FBI, but it's WAAAAAAAY too slow. It takes almost as long as installing them.
So, I followed the guide up until the point where it tells you to create xorpads. Then you do the following:
1) Put the SD card back into your 3DS, hold the start button, and power on the 3DS to enter into GodMode9.
2) Press "A" on "SD", scroll down to the .bin file that you generated following the previous steps.
3) Press "A" on the .bin file and follow the options to generate xorpads. Note: Depending on how many .3DS files you are trying to create into CIAs, this will take a while. Not too long. I had about 40 I was converting, so this step took about 2 minutes.
3) After the 3DS is finished generating xorpads, power off the 3DS.
4) Take out the SD card and put it back in your computer.
5) Finish following the guide from the OP. Note: He says the "Finish" pop-up appears after the CIAs are finished being processed. However, this did not happen with me... The "Finish" pop-up appeared immediately. But in the backend, it was processing the CIAs. Don't mess with the tool. Let it run in the background. Like I said, I was generating about 40 CIAs. You can tell it's working by using your file explorer to look in the CIA folder (of the subfolder you put the CIA converter tool).

Hope this helps somebody.
 
  • Like
Reactions: chronoss

enigmaxg2

New Member
Newbie
Joined
Sep 2, 2017
Messages
1
Trophies
0
Age
33
XP
46
Country
El Salvador
Can I use the CIAs I got with this program to install them on another console? (i.e. if mine breaks and I get a new one) or it's console/unit-bounded and I need to dump a new set of xorpads and re-convert the .3ds files for said console?
 

Majickhat55

The Red Woman
Member
Joined
Mar 28, 2016
Messages
4,936
Trophies
1
Age
36
Location
Asshai
XP
2,958
Country
United States
Trying to confirm this, does this program allow .3DZ files to be converted to .CIA and keep the online headers?
.CIAs don't use their own headers, they use your consoles so no. Online headers are only required for retail cartridges and .3DS/.3DZ ROMs on a 3DS flashcart like Sky3DS+/Gateway for online play and they still have to be dumped from a real cartridge.

It does convert .3DS/.3DZ to .CIA.
 

Majickhat55

The Red Woman
Member
Joined
Mar 28, 2016
Messages
4,936
Trophies
1
Age
36
Location
Asshai
XP
2,958
Country
United States
can I use it to convert cia file to 3ds so I can play on citra?
No this converts .3DS/.3DZ to .CIA. You need a 3DSbuilder.
can i use this to make a sonic 3 cia,god i love that game.
Sonic 3? Like the genesis game? No, this only converts 3DS roms to .CIA files. What you're looking for is a Sega Genesis VC injector.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • Xdqwerty @ Xdqwerty:
    good night
  • BakerMan @ BakerMan:
    as to you
  • K3Nv2 @ K3Nv2:
    How do you know if the night will be good when you're asleep
  • BakerMan @ BakerMan:
    because i didn't say i was asleep
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
    The Real Jdbye @ The Real Jdbye: never had that i don't think