Neither was I. You can't read more than 4GB into memory with a 32 bit exe and makerom loads the entire rom into memory while working with it.I'm not talking about FAT32.
Thanks for feedbacks.
Folders are not wiped after conversion because you may want to rebuild the same rom many times (eg : translations).
About manual, before the rebuilding process (but after decryption), do you have this file in xorpad folder ?
"manual.romfs.xorpad"
And those files in 3DSLazy main folder
manual.cfa
dlp.cfa
I get the "Could not read rom file". Any solution?
You don't have a x64 processor right ? And your rom is bigger than 4GB ?
This happens on 64 bit processors and systems with >4gb too.
on W7 x64 Solved, Virtual memory size UP
This was solved by another user :
on W7 x64 Solved, Virtual memory size UP
You could, but I use Auto_CIA for itI can build cia file with modified romfs content with this tool?
but I use Auto_CIA for it
You can try the following method:
02. - Decrypt your Rom with 3DS Lazy
I have all stuff decrypted already... Folders "romfx", "exefx" and exh[eader].bin file, rsf.file as well. I want to just build working cia from that stuff...
I've tried makerom GUI with makerom file which is 627 Kb (641 323 bytes) or so - it works for LoZ-OoT. But it doesn't work for LoZ-ALBW (for that game 526Kb-sized (574 478 bytes) makerom works, but after cia install no icon appears (no gift icon in CFW, and no game icon as a result), but ALBW still loads from DevMemu itself. Pressing "Home" button just hangs the game - only power off the console works to exit from the game.
Realy need a tutorial, what each parameter means, what's difference between tons of "makerom" files, etc...
Possibly wrong region / not regionfree?
This happened to me when I tried to install a game from another region
Both Zeldas are PAL.
My 3DS is PAL, too.