ReiNX 2.1 released

reinx.png

@Reisyukaku and @EliseZeroTwo's Switch custom firmware just received an update, bringing the version counter up to 2.1! The project had already added 7.0.x compatibility in an earlier unstable build, however this is the first stable release to include it. Unlike the early build, sleep mode has also been fixed and now works fine. Other changes and improvements include JIT patches and support for exosphere/lp0fw.

The full official changelog is as follows:
  • 7.0.x support
  • JIT patches
  • support for exo/lp0fw
  • Stability™

If you are running the older unstable version, it's highly recommended you update to this newer stable release as soon as possible. As usual, a download link is available in the source down below.

:arrow: Source
:arrow: GBAtemp thread
 

Attachments

  • reinx_square.png
    reinx_square.png
    35 KB · Views: 283
Last edited by RattletraPM,
Why would you bother with this, it made sense when atmosphere hadn't been released yet
 
Why would you bother with this, it made sense when atmosphere hadn't been released yet
As time goes on, the two projects are likely to diverge more than they are now. In other words, ReiNX might bring about new features that aren't present on Atmosphere, or vice versa. More choices is always better.
 
Thanks. Is zerotwoxci still now compatible with this?

The previous unstable version wouldn't allow me to use it.
 
Why would you bother with this, it made sense when atmosphere hadn't been released yet

To my extremely limited understanding, with ReiNX you just drag and drop a couple files to your SD card and you're done.

With Atmo, you have to do EXTRA STEPS to enable certain things. Heck with that. I came for the convenience.
 
Okay, so I just successfully updated ReiNX, but then I updated my Switch firmware to 7.0.1. Now when I inject the payload it gives me "Package2 Magic Invalid". I'm using an AceNS to inject it. Any help?

EDIT: I figured it out! I had ReiNX.bin on the root of my micro SD and as they warned I had to delete that.
 
Last edited by GammaGeorgeX,
  • Like
Reactions: Deleted User
To my extremely limited understanding, with ReiNX you just drag and drop a couple files to your SD card and you're done.

With Atmo, you have to do EXTRA STEPS to enable certain things. Heck with that. I came for the convenience.
That's kinda misleading. The installation is simple for both. The only difference is if you want to enable piracy on Atmos, you need to get the patches from a thread on this site (I'd link it, but my break's almost done). Even then, you don't have to worry about getting the patches if you just use Kosmos.
 
  • Like
Reactions: SaffronXL and Onlyd
That's kinda misleading. The installation is simple for both. The only difference is if you want to enable piracy on Atmos, you need to get the patches from a thread on this site (I'd link it, but my break's almost done). Even then, you don't have to worry about getting the patches if you just use Kosmos.
I love Kosmos, I usually is sdsetup to grab it
 
Why would you bother with this, it made sense when atmosphere hadn't been released yet
There are a few technical and ideological differences.

My understanding is that ReiNX initially focused on simplicity and modularity similar to ReiNAND compared with other CFW which may rely on menu interfaces or ini files. I think there was more recently a shift in focus towards replicating the SX feature set. But it does seem that efforts have more recently but focused on their ulaunch replacement.
 

Site & Scene News

Popular threads in this forum